diff options
author | Luke Shumaker <lukeshu@sbcglobal.net> | 2015-04-15 01:40:48 -0400 |
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committer | Luke Shumaker <lukeshu@sbcglobal.net> | 2015-04-15 01:40:48 -0400 |
commit | cdff1a234be0d625c5c824707dbae32ffa6a76dd (patch) | |
tree | a9e029f2a98ad72e64d9e09a922ec39ab502a75b /sitestatic/konami.js | |
parent | f18a6c809f45e71175ced6050d7e57bf4e7e89ba (diff) | |
parent | 90873ef7de4bf842fbf6971836a373c555cfcbaa (diff) |
Merge branch 'master-nomake'
Diffstat (limited to 'sitestatic/konami.js')
-rw-r--r-- | sitestatic/konami.js | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/sitestatic/konami.js b/sitestatic/konami.js deleted file mode 100644 index 15882b9f..00000000 --- a/sitestatic/konami.js +++ /dev/null @@ -1,105 +0,0 @@ -/* - * Konami-JS ~ - * :: Now with support for touch events and multiple instances for - * :: those situations that call for multiple easter eggs! - * Code: http://konami-js.googlecode.com/ - * Examples: http://www.snaptortoise.com/konami-js - * Copyright (c) 2009 George Mandis (georgemandis.com, snaptortoise.com) - * Version: 1.4.2 (9/2/2013) - * Licensed under the MIT License (http://opensource.org/licenses/MIT) - * Tested in: Safari 4+, Google Chrome 4+, Firefox 3+, IE7+, Mobile Safari 2.2.1 and Dolphin Browser - */ - -var Konami = function (callback) { - var konami = { - addEvent: function (obj, type, fn, ref_obj) { - if (obj.addEventListener) - obj.addEventListener(type, fn, false); - else if (obj.attachEvent) { - // IE - obj["e" + type + fn] = fn; - obj[type + fn] = function () { - obj["e" + type + fn](window.event, ref_obj); - } - obj.attachEvent("on" + type, obj[type + fn]); - } - }, - input: "", - pattern: "38384040373937396665", - load: function (link) { - this.addEvent(document, "keydown", function (e, ref_obj) { - if (ref_obj) konami = ref_obj; // IE - konami.input += e ? e.keyCode : event.keyCode; - if (konami.input.length > konami.pattern.length) - konami.input = konami.input.substr((konami.input.length - konami.pattern.length)); - if (konami.input == konami.pattern) { - konami.code(link); - konami.input = ""; - e.preventDefault(); - return false; - } - }, this); - this.iphone.load(link); - }, - code: function (link) { - window.location = link - }, - iphone: { - start_x: 0, - start_y: 0, - stop_x: 0, - stop_y: 0, - tap: false, - capture: false, - orig_keys: "", - keys: ["UP", "UP", "DOWN", "DOWN", "LEFT", "RIGHT", "LEFT", "RIGHT", "TAP", "TAP"], - code: function (link) { - konami.code(link); - }, - load: function (link) { - this.orig_keys = this.keys; - konami.addEvent(document, "touchmove", function (e) { - if (e.touches.length == 1 && konami.iphone.capture == true) { - var touch = e.touches[0]; - konami.iphone.stop_x = touch.pageX; - konami.iphone.stop_y = touch.pageY; - konami.iphone.tap = false; - konami.iphone.capture = false; - konami.iphone.check_direction(); - } - }); - konami.addEvent(document, "touchend", function (evt) { - if (konami.iphone.tap == true) konami.iphone.check_direction(link); - }, false); - konami.addEvent(document, "touchstart", function (evt) { - konami.iphone.start_x = evt.changedTouches[0].pageX; - konami.iphone.start_y = evt.changedTouches[0].pageY; - konami.iphone.tap = true; - konami.iphone.capture = true; - }); - }, - check_direction: function (link) { - x_magnitude = Math.abs(this.start_x - this.stop_x); - y_magnitude = Math.abs(this.start_y - this.stop_y); - x = ((this.start_x - this.stop_x) < 0) ? "RIGHT" : "LEFT"; - y = ((this.start_y - this.stop_y) < 0) ? "DOWN" : "UP"; - result = (x_magnitude > y_magnitude) ? x : y; - result = (this.tap == true) ? "TAP" : result; - - if (result == this.keys[0]) this.keys = this.keys.slice(1, this.keys.length); - if (this.keys.length == 0) { - this.keys = this.orig_keys; - this.code(link); - } - } - } - } - - typeof callback === "string" && konami.load(callback); - if (typeof callback === "function") { - konami.code = callback; - konami.load(); - } - - return konami; -}; |