diff options
Diffstat (limited to 'spec/controllers/games_controller_spec.rb')
-rw-r--r-- | spec/controllers/games_controller_spec.rb | 160 |
1 files changed, 0 insertions, 160 deletions
diff --git a/spec/controllers/games_controller_spec.rb b/spec/controllers/games_controller_spec.rb deleted file mode 100644 index ab8b6b2..0000000 --- a/spec/controllers/games_controller_spec.rb +++ /dev/null @@ -1,160 +0,0 @@ -require 'spec_helper' - -# This spec was generated by rspec-rails when you ran the scaffold generator. -# It demonstrates how one might use RSpec to specify the controller code that -# was generated by Rails when you ran the scaffold generator. -# -# It assumes that the implementation code is generated by the rails scaffold -# generator. If you are using any extension libraries to generate different -# controller code, this generated spec may or may not pass. -# -# It only uses APIs available in rails and/or rspec-rails. There are a number -# of tools you can use to make these specs even more expressive, but we're -# sticking to rails and rspec-rails APIs to keep things simple and stable. -# -# Compared to earlier versions of this generator, there is very limited use of -# stubs and message expectations in this spec. Stubs are only used when there -# is no simpler way to get a handle on the object needed for the example. -# Message expectations are only used when there is no simpler way to specify -# that an instance is receiving a specific message. - -describe GamesController do - - # This should return the minimal set of attributes required to create a valid - # Game. As you add validations to Game, be sure to - # adjust the attributes here as well. - let(:valid_attributes) { { "name" => "MyText" } } - - # This should return the minimal set of values that should be in the session - # in order to pass any filters (e.g. authentication) defined in - # GamesController. Be sure to keep this updated too. - let(:valid_session) { {} } - - describe "GET index" do - it "assigns all games as @games" do - game = Game.create! valid_attributes - get :index, {}, valid_session - assigns(:games).should eq([game]) - end - end - - describe "GET show" do - it "assigns the requested game as @game" do - game = Game.create! valid_attributes - get :show, {:id => game.to_param}, valid_session - assigns(:game).should eq(game) - end - end - - describe "GET new" do - it "assigns a new game as @game" do - get :new, {}, valid_session - assigns(:game).should be_a_new(Game) - end - end - - describe "GET edit" do - it "assigns the requested game as @game" do - game = Game.create! valid_attributes - get :edit, {:id => game.to_param}, valid_session - assigns(:game).should eq(game) - end - end - - describe "POST create" do - describe "with valid params" do - it "creates a new Game" do - expect { - post :create, {:game => valid_attributes}, valid_session - }.to change(Game, :count).by(1) - end - - it "assigns a newly created game as @game" do - post :create, {:game => valid_attributes}, valid_session - assigns(:game).should be_a(Game) - assigns(:game).should be_persisted - end - - it "redirects to the created game" do - post :create, {:game => valid_attributes}, valid_session - response.should redirect_to(Game.last) - end - end - - describe "with invalid params" do - it "assigns a newly created but unsaved game as @game" do - # Trigger the behavior that occurs when invalid params are submitted - Game.any_instance.stub(:save).and_return(false) - post :create, {:game => { "name" => "invalid value" }}, valid_session - assigns(:game).should be_a_new(Game) - end - - it "re-renders the 'new' template" do - # Trigger the behavior that occurs when invalid params are submitted - Game.any_instance.stub(:save).and_return(false) - post :create, {:game => { "name" => "invalid value" }}, valid_session - response.should render_template("new") - end - end - end - - describe "PUT update" do - describe "with valid params" do - it "updates the requested game" do - game = Game.create! valid_attributes - # Assuming there are no other games in the database, this - # specifies that the Game created on the previous line - # receives the :update_attributes message with whatever params are - # submitted in the request. - Game.any_instance.should_receive(:update).with({ "name" => "MyText" }) - put :update, {:id => game.to_param, :game => { "name" => "MyText" }}, valid_session - end - - it "assigns the requested game as @game" do - game = Game.create! valid_attributes - put :update, {:id => game.to_param, :game => valid_attributes}, valid_session - assigns(:game).should eq(game) - end - - it "redirects to the game" do - game = Game.create! valid_attributes - put :update, {:id => game.to_param, :game => valid_attributes}, valid_session - response.should redirect_to(game) - end - end - - describe "with invalid params" do - it "assigns the game as @game" do - game = Game.create! valid_attributes - # Trigger the behavior that occurs when invalid params are submitted - Game.any_instance.stub(:save).and_return(false) - put :update, {:id => game.to_param, :game => { "name" => "invalid value" }}, valid_session - assigns(:game).should eq(game) - end - - it "re-renders the 'edit' template" do - game = Game.create! valid_attributes - # Trigger the behavior that occurs when invalid params are submitted - Game.any_instance.stub(:save).and_return(false) - put :update, {:id => game.to_param, :game => { "name" => "invalid value" }}, valid_session - response.should render_template("edit") - end - end - end - - describe "DELETE destroy" do - it "destroys the requested game" do - game = Game.create! valid_attributes - expect { - delete :destroy, {:id => game.to_param}, valid_session - }.to change(Game, :count).by(-1) - end - - it "redirects to the games list" do - game = Game.create! valid_attributes - delete :destroy, {:id => game.to_param}, valid_session - response.should redirect_to(games_url) - end - end - -end |