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authorDavisLWebb <davislwebb@ymail.com>2014-04-23 21:45:40 -0400
committerDavisLWebb <davislwebb@ymail.com>2014-04-23 21:45:40 -0400
commitcfa41fcc58acc9ae50b84eb51e3d9fa9ecb3b79e (patch)
treefd6f60373abd9d78d200fd05738b698d880322c9 /test
parentdfba531151d1aa363b2fd0d17bb6ef1da7e02bd4 (diff)
run ./generate.sh
Diffstat (limited to 'test')
-rw-r--r--test/controllers/games_controller_test.rb4
-rw-r--r--test/fixtures/game_settings.yml2
-rw-r--r--test/fixtures/games.yml2
3 files changed, 4 insertions, 4 deletions
diff --git a/test/controllers/games_controller_test.rb b/test/controllers/games_controller_test.rb
index f55a226..be97aa0 100644
--- a/test/controllers/games_controller_test.rb
+++ b/test/controllers/games_controller_test.rb
@@ -18,7 +18,7 @@ class GamesControllerTest < ActionController::TestCase
test "should create game" do
assert_difference('Game.count') do
- post :create, game: { max_players_per_team: @game.max_players_per_team, max_teams_per_match: @game.max_teams_per_match, min_players_per_team: @game.min_players_per_team, min_teams_per_match: @game.min_teams_per_match, name: @game.name, randomized_teams: @game.randomized_teams, sampling_method: @game.sampling_method, set_rounds: @game.set_rounds }
+ post :create, game: { max_players_per_team: @game.max_players_per_team, max_teams_per_match: @game.max_teams_per_match, min_players_per_team: @game.min_players_per_team, min_teams_per_match: @game.min_teams_per_match, name: @game.name, parent_id: @game.parent_id, randomized_teams: @game.randomized_teams, sampling_method: @game.sampling_method, set_rounds: @game.set_rounds }
end
assert_redirected_to game_path(assigns(:game))
@@ -35,7 +35,7 @@ class GamesControllerTest < ActionController::TestCase
end
test "should update game" do
- patch :update, id: @game, game: { max_players_per_team: @game.max_players_per_team, max_teams_per_match: @game.max_teams_per_match, min_players_per_team: @game.min_players_per_team, min_teams_per_match: @game.min_teams_per_match, name: @game.name, randomized_teams: @game.randomized_teams, sampling_method: @game.sampling_method, set_rounds: @game.set_rounds }
+ patch :update, id: @game, game: { max_players_per_team: @game.max_players_per_team, max_teams_per_match: @game.max_teams_per_match, min_players_per_team: @game.min_players_per_team, min_teams_per_match: @game.min_teams_per_match, name: @game.name, parent_id: @game.parent_id, randomized_teams: @game.randomized_teams, sampling_method: @game.sampling_method, set_rounds: @game.set_rounds }
assert_redirected_to game_path(assigns(:game))
end
diff --git a/test/fixtures/game_settings.yml b/test/fixtures/game_settings.yml
index 37ec91d..118501b 100644
--- a/test/fixtures/game_settings.yml
+++ b/test/fixtures/game_settings.yml
@@ -8,7 +8,6 @@ one:
description: MyText
display_order: 1
default: MyText
- parent_id:
two:
game_id:
@@ -18,4 +17,3 @@ two:
description: MyText
display_order: 1
default: MyText
- parent_id:
diff --git a/test/fixtures/games.yml b/test/fixtures/games.yml
index af46a13..b811dec 100644
--- a/test/fixtures/games.yml
+++ b/test/fixtures/games.yml
@@ -1,6 +1,7 @@
# Read about fixtures at http://api.rubyonrails.org/classes/ActiveRecord/FixtureSet.html
one:
+ parent_id:
name: MyString
min_players_per_team: 1
max_players_per_team: 1
@@ -11,6 +12,7 @@ one:
sampling_method: MyString
two:
+ parent_id:
name: MyString
min_players_per_team: 1
max_players_per_team: 1