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path: root/lib/btrfsutil/rebuilt_forrest.go
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// Copyright (C) 2022-2023  Luke Shumaker <lukeshu@lukeshu.com>
//
// SPDX-License-Identifier: GPL-2.0-or-later

package btrfsutil

import (
	"context"

	"github.com/datawire/dlib/dlog"

	"git.lukeshu.com/btrfs-progs-ng/lib/btrfs/btrfsitem"
	"git.lukeshu.com/btrfs-progs-ng/lib/btrfs/btrfsprim"
	"git.lukeshu.com/btrfs-progs-ng/lib/btrfs/btrfstree"
	"git.lukeshu.com/btrfs-progs-ng/lib/btrfs/btrfsvol"
	"git.lukeshu.com/btrfs-progs-ng/lib/containers"
	"git.lukeshu.com/btrfs-progs-ng/lib/slices"
	"git.lukeshu.com/btrfs-progs-ng/lib/textui"
)

type RebuiltForrestCallbacks interface {
	AddedItem(ctx context.Context, tree btrfsprim.ObjID, key btrfsprim.Key)
	AddedRoot(ctx context.Context, tree btrfsprim.ObjID, root btrfsvol.LogicalAddr)
	LookupRoot(ctx context.Context, tree btrfsprim.ObjID) (offset btrfsprim.Generation, item btrfsitem.Root, ok bool)
	LookupUUID(ctx context.Context, uuid btrfsprim.UUID) (id btrfsprim.ObjID, ok bool)
}

// RebuiltForrest is an abstraction for rebuilding and accessing
// potentially broken btrees.
//
// It is conceptually a btrfstree.TreeOperator, and adds similar
// broken-tree handling to OldRebuiltForrest.  However, the API is
// different than btrfstree.TreeOperator, and is much more efficient
// than OldRebuiltForrest.
//
// The efficiency improvements are possible because of the API
// differences, which are necessary for how it is used in
// rebuildtrees:
//
//   - it consumes an already-read Graph instead of reading the graph
//     itself
//
//   - it does not use `btrfstree.TreePath`
//
//   - it does not keep track of errors encountered in a tree
//
// Additionally, it provides some functionality that OldRebuiltForrest
// does not:
//
//   - it provides a .LeafToRoots() method to advise on what
//     additional roots should be added
//
//   - it provides a .COWDistance() method to compare how related two
//     trees are
//
// A zero RebuiltForrest is invalid; it must be initialized with
// NewRebuiltForrest().
type RebuiltForrest struct {
	// static
	sb    btrfstree.Superblock
	graph Graph
	keyIO *KeyIO
	cb    RebuiltForrestCallbacks

	// mutable
	treesMu  nestedMutex
	trees    map[btrfsprim.ObjID]*RebuiltTree // must hold .treesMu to access
	leafs    containers.ARCache[btrfsprim.ObjID, map[btrfsvol.LogicalAddr]containers.Set[btrfsvol.LogicalAddr]]
	incItems containers.ARCache[btrfsprim.ObjID, *itemIndex]
	excItems containers.ARCache[btrfsprim.ObjID, *itemIndex]
}

// NewRebuiltForrest returns a new RebuiltForrest instance.  All of
// the callbacks must be non-nil.
func NewRebuiltForrest(sb btrfstree.Superblock, graph Graph, keyIO *KeyIO, cb RebuiltForrestCallbacks) *RebuiltForrest {
	return &RebuiltForrest{
		sb:    sb,
		graph: graph,
		keyIO: keyIO,
		cb:    cb,

		trees: make(map[btrfsprim.ObjID]*RebuiltTree),
		leafs: containers.ARCache[btrfsprim.ObjID, map[btrfsvol.LogicalAddr]containers.Set[btrfsvol.LogicalAddr]]{
			MaxLen: textui.Tunable(8),
		},
		incItems: containers.ARCache[btrfsprim.ObjID, *itemIndex]{
			MaxLen: textui.Tunable(8),
		},
		excItems: containers.ARCache[btrfsprim.ObjID, *itemIndex]{
			MaxLen: textui.Tunable(8),
		},
	}
}

// Tree returns a given tree, initializing it if nescessary.  If it is
// unable to initialize the tree, then nil is returned, and nothing is
// done to the forrest.
//
// The tree is initialized with the normal root node of the tree.
func (ts *RebuiltForrest) Tree(ctx context.Context, treeID btrfsprim.ObjID) *RebuiltTree {
	ctx = ts.treesMu.Lock(ctx)
	defer ts.treesMu.Unlock()
	if !ts.addTree(ctx, treeID, nil) {
		return nil
	}
	return ts.trees[treeID]
}

func (ts *RebuiltForrest) addTree(ctx context.Context, treeID btrfsprim.ObjID, stack []btrfsprim.ObjID) (ok bool) {
	if tree, ok := ts.trees[treeID]; ok {
		return tree != nil
	}
	defer func() {
		if !ok {
			// Store a negative cache of this.  tree.AddRoot() for the ROOT or UUID
			// trees will call .flushNegativeCache().
			ts.trees[treeID] = nil
		}
	}()
	stack = append(stack, treeID)
	ctx = dlog.WithField(ctx, "btrfs.util.rebuilt-forrest.add-tree", stack)
	dlog.Info(ctx, "adding tree...")
	if slices.Contains(treeID, stack[:len(stack)-1]) {
		dlog.Errorf(ctx, "failed to add tree: loop detected: %v", stack)
		return false
	}

	tree := &RebuiltTree{
		ID:      treeID,
		Roots:   make(containers.Set[btrfsvol.LogicalAddr]),
		forrest: ts,
	}
	var root btrfsvol.LogicalAddr
	switch treeID {
	case btrfsprim.ROOT_TREE_OBJECTID:
		root = ts.sb.RootTree
	case btrfsprim.CHUNK_TREE_OBJECTID:
		root = ts.sb.ChunkTree
	case btrfsprim.TREE_LOG_OBJECTID:
		root = ts.sb.LogTree
	case btrfsprim.BLOCK_GROUP_TREE_OBJECTID:
		root = ts.sb.BlockGroupRoot
	default:
		if !ts.addTree(ctx, btrfsprim.ROOT_TREE_OBJECTID, stack) {
			dlog.Error(ctx, "failed to add tree: add ROOT_TREE")
			return false
		}
		rootOff, rootItem, ok := ts.cb.LookupRoot(ctx, treeID)
		if !ok {
			dlog.Error(ctx, "failed to add tree: lookup ROOT_ITEM")
			return false
		}
		root = rootItem.ByteNr
		tree.UUID = rootItem.UUID
		if rootItem.ParentUUID != (btrfsprim.UUID{}) {
			tree.ParentGen = rootOff
			if !ts.addTree(ctx, btrfsprim.UUID_TREE_OBJECTID, stack) {
				return false
			}
			parentID, ok := ts.cb.LookupUUID(ctx, rootItem.ParentUUID)
			if !ok {
				dlog.Error(ctx, "failed to add tree: lookup UUID")
				return false
			}
			if !ts.addTree(ctx, parentID, stack) {
				dlog.Error(ctx, "failed to add tree: add parent tree")
				return false
			}
			tree.Parent = ts.trees[parentID]
		}
	}

	ts.trees[treeID] = tree
	if root != 0 {
		tree.AddRoot(ctx, root)
	}

	return true
}

func (ts *RebuiltForrest) flushNegativeCache(ctx context.Context) {
	_ = ts.treesMu.Lock(ctx)
	defer ts.treesMu.Unlock()
	for treeID, tree := range ts.trees {
		if tree == nil {
			delete(ts.trees, treeID)
		}
	}
}

// ListRoots returns a listing of all initialized trees and their root
// nodes.
//
// Do not mutate the set of roots for a tree; it is a pointer to the
// RebuiltForrest's internal set!
func (ts *RebuiltForrest) ListRoots(ctx context.Context) map[btrfsprim.ObjID]containers.Set[btrfsvol.LogicalAddr] {
	_ = ts.treesMu.Lock(ctx)
	defer ts.treesMu.Unlock()
	ret := make(map[btrfsprim.ObjID]containers.Set[btrfsvol.LogicalAddr])
	for treeID, tree := range ts.trees {
		if tree != nil {
			ret[treeID] = tree.Roots
		}
	}
	return ret
}