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-rw-r--r--lib/btrfsprogs/btrfsutil/skinny_paths.go6
1 files changed, 4 insertions, 2 deletions
diff --git a/lib/btrfsprogs/btrfsutil/skinny_paths.go b/lib/btrfsprogs/btrfsutil/skinny_paths.go
index f7d1924..2f71968 100644
--- a/lib/btrfsprogs/btrfsutil/skinny_paths.go
+++ b/lib/btrfsprogs/btrfsutil/skinny_paths.go
@@ -39,8 +39,10 @@ func (a *SkinnyPathArena) init() {
// item, that's about 16M items. But with overhead of the
// LRUCache, it's actually a lot higher than that. So then I
// cut it to .5M, and that cut my total memory use to ~8GB,
- // which is a good number for me.
- a.fatItems = containers.NewLRUCache[skinnyItem, btrfstree.TreePathElem](512 * 1024)
+ // which is a good number for me. Then I tought it to do a
+ // better job of recovering trees, and so the memory grew, and I
+ // cut it to 64K. Then to 8K. Then grew it to 128K.
+ a.fatItems = containers.NewLRUCache[skinnyItem, btrfstree.TreePathElem](128 * 1024)
}
}