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@@ -16,20 +16,29 @@ Installation
Just include the Javascript file after you've included jQuery.
-Note that you need to get a version of Excanvas (e.g. the one bundled
-with Flot) which is canvas emulation on Internet Explorer. You can
+Generally, all browsers that support the HTML5 canvas tag are
+supported.
+
+For support for Internet Explorer < 9, you can use Excanvas, a canvas
+emulator; this is used in the examples bundled with Flot. You just
include the excanvas script like this:
- <!--[if IE]><script language="javascript" type="text/javascript" src="excanvas.pack.js"></script><![endif]-->
+ <!--[if lte IE 8]><script language="javascript" type="text/javascript" src="excanvas.min.js"></script><![endif]-->
If it's not working on your development IE 6.0, check that it has
-support for VML which excanvas is relying on. It appears that some
+support for VML which Excanvas is relying on. It appears that some
stripped down versions used for test environments on virtual machines
lack the VML support.
-
-Also note that you need at least jQuery 1.2.6 (but at least jQuery
-1.3.2 is recommended for interactive charts because of performance
-improvements in event handling).
+
+You can also try using Flashcanvas (see
+http://code.google.com/p/flashcanvas/), which uses Flash to do the
+emulation. Although Flash can be a bit slower to load than VML, if
+you've got a lot of points, the Flash version can be much faster
+overall. Flot contains some wrapper code for activating Excanvas which
+Flashcanvas is compatible with.
+
+You need at least jQuery 1.2.6, but try at least 1.3.2 for interactive
+charts because of performance improvements in event handling.
Basic usage