////////////////////////////////////////////////////////////////////// rvs 0.6.1 retroactive versioning system a versioning system that allows you to check in commit 2 before commit 1 ////////////////////////////////////////////////////////////////////// hacking There are two main parts to rvs, the wrapper, and the core. The wrapper is a small executable, located in the PATH, and is the one called when you type `rvs'. The core is a set of many small executables that do all the real work. build system The build system rvs uses is rather simple. `./configure' does two things: * create a preprocessor (`tmp/var.sed') * run `Makefile.orig' through the preprocessor to generate a propper `Makefile' Then, the Makefile runs each file in `source/' through the preprocessor, and writes the resulting files to `out/'. preprocessor The preprocessor contains all configuration variables. When it processes a file every instance of `$$VAR_NAME$$' is replaced by that variable's value. Note that this replacement only happens for defined variables. configuration Variables Again the configuration variables and their default values are: VER '0.6.1' SHELL '/usr/bin/env bash' prefix "$HOME" bindir 'bin' libdir '/etc/rvs/' The wrapper is installed at `$$prefix$$/$$bindir$$/rvs' The core is installed at `$$libdir$$/' The source for the wrapper is in `source/rvs' The source for the core is in `source/rvs-core/' $$SHELL$$ is the shell all shell scripts that are part of rvs are run in. As of rvs 0.6.1 all executables are shell scripts. Most of these can easily be changed _after_ compilation also: VER line 4 of the wrapper SHELL line 1 each shell script prefix simply move the wrapper bindir simply move the wrapper libdir move the core, then update the line `RVSDIR=...' in the wrapper I have designed this system to be extremely modular. As you may have figured out, each bit on functionality is in it's own executable, and the file you call when you type `rvs' is just a wrapper for them. The wrapper is quite simple in mechanism. It simply checks if `$$libdir$$/COMMAND_NAME' exists, and if so, runs that file. The `rvs commit' command is also quite simple in design. It takes a single argument; the file to commit. If no target is specified, it defaults to `./'. It checks which type of file the target is, and runs `rvs commit.FILE_CODE TARGET'. The file codes are as follows: block (buffered) special b character (unbuffered) special c directory d named pipe (FIFO) p regular file f symbolic link l socket s door (Solaris only) D As you probably noticed (if you've looked at the blueprints or source files), only directories and regular files have been implemented as of rvs 0.6.1. After `rvs commit' has done this, it creates a meta-file for that commit. The meta file contains author, copyright owner, licence data, file permissions, timestamps, etc. The id of the meta-file is written to stdout, and used to later check out that commit get works in much the same way as commit, only it reads the file type from the meta-file, then runs `rvs get.FILE_CODE COMMIT_ID'. If you implement any other file types, save the commit and get functions in the propper locations. Any commit function should take a filename as an argument and output the according commit id to stdout. Any get function should take the commit id as an argument and uses stdout only if verbose, or to report errors. To summarize, the modules are separate programs and communicate via pipes, which is generally considered bad-design, and libraries should be used instead. I deliberatly broke this because: 1. incompatible licences can be used for different modules 2. modules can be added/removed on the fly 3. one can use any language to write new modules, without having to worry about bindings I have set up bazaar repository at Launchpad: https://launchpad.net/rvs Only until rvs becomes self-hosting. If anyone needs any help, let me know, either via email, or via Launchpad, I'll be happy to help! ~ Luke Shumaker Happy Hacking!