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-rw-r--r--libre-multilib/pcsx2-libre/PKGBUILD63
1 files changed, 0 insertions, 63 deletions
diff --git a/libre-multilib/pcsx2-libre/PKGBUILD b/libre-multilib/pcsx2-libre/PKGBUILD
deleted file mode 100644
index 3fb9571a9..000000000
--- a/libre-multilib/pcsx2-libre/PKGBUILD
+++ /dev/null
@@ -1,63 +0,0 @@
-# $Id: PKGBUILD 105941 2014-02-19 17:17:38Z alucryd $
-# Maintainer (Arch): Maxime Gauduin <alucryd@gmail.com>
-# Contributor (Arch): josephgbr <rafael.f.f1@gmail.com>
-# Contributor (Arch): vEX <vex@niechift.com>
-
-_pkgname=pcsx2
-pkgname=$_pkgname-libre
-pkgver=1.2.2
-pkgrel=3
-pkgdesc='A Sony PlayStation 2 emulator, without nonfree nvidia-cg-toolkit support'
-arch=('i686' 'x86_64' 'mips64el')
-url='http://www.pcsx2.net'
-license=('GPL2' 'GPL3' 'LGPL2.1' 'LGPL3')
-makedepends=('cmake' 'sparsehash')
-if [[ $CARCH == "i686" ]]; then
- depends=('glew' 'libaio' 'libcanberra' 'libjpeg-turbo' 'portaudio' 'soundtouch' 'wxgtk2.8')
-elif [[ $CARCH == "x86_64" ]]; then
- makedepends+=('gcc-multilib' 'lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 'lib32-libjpeg-turbo' 'lib32-mesa-libgl' 'lib32-portaudio' 'lib32-soundtouch' 'lib32-wxgtk2.8')
-fi
-provides=("$_pkgname=$pkgver")
-conflicts=("$_pkgname")
-replaces=("$_pkgname")
-options=('!emptydirs')
-source=("https://github.com/PCSX2/pcsx2/archive/v${pkgver}.tar.gz")
-sha256sums=('4fccef58098d099ffe955fadd5ceee78ed063ab585b8772f4242fd6dc5fd2d23')
-
-prepare() {
- cd ${_pkgname}-${pkgver}
- # remove Cg shader on ZZogl plugin
- sed -i '\|zzogl-pg-cg| s|^|#|' plugins/CMakeLists.txt
-}
-
-build() {
- cd ${_pkgname}-${pkgver}
-
- if [[ -d build ]]; then
- rm -rf build
- fi
- mkdir build && cd build
-
- if [[ $CARCH == "i686" ]]; then
- cmake .. -DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_BUILD_TYPE='Release' -D{GLSL_API,PACKAGE_MODE,REBUILD_SHADER,XDG_STD}='ON' -DPLUGIN_DIR='/usr/lib/pcsx2' -DGAMEINDEX_DIR='/usr/share/pcsx2' -DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config-2.8' -DwxWidgets_wxrc_EXECUTABLE='/usr/bin/wxrc-2.8'
- elif [[ $CARCH == "x86_64" ]]; then
- export CC='gcc -m32'
- export CXX='g++ -m32'
- export PKG_CONFIG_PATH='/usr/lib32/pkgconfig'
- cmake .. -DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_BUILD_TYPE='Release' -D{GLSL_API,PACKAGE_MODE,REBUILD_SHADER,XDG_STD}='ON' -DPLUGIN_DIR='/usr/lib32/pcsx2' -DGAMEINDEX_DIR='/usr/share/pcsx2' -DwxWidgets_CONFIG_EXECUTABLE='/usr/bin/wx-config32-2.8' -DwxWidgets_wxrc_EXECUTABLE='/usr/bin/wxrc32-2.8' -DCMAKE_LIBRARY_PATH='/usr/lib32'
- fi
-
- make
-}
-
-package() {
- cd ${_pkgname}-${pkgver}/build
-
- if [[ $CARCH == "x86_64" ]]; then
- depends=('lib32-glew' 'lib32-libaio' 'lib32-libcanberra' 'lib32-libjpeg-turbo' 'lib32-portaudio' 'lib32-soundtouch' 'lib32-wxgtk2.8')
- fi
-
- make DESTDIR="${pkgdir}" install
-}
-
-# vim: ts=2 sw=2 et: