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class Tournament < ActiveRecord::Base
belongs_to :game
has_many :tournament_stages
has_many :settings_raw, class_name: "TournamentSetting"
has_and_belongs_to_many :players, class_name: "User", association_foreign_key: "player_id", join_table: "players_tournaments"
has_and_belongs_to_many :hosts, class_name: "User", association_foreign_key: "host_id", join_table: "hosts_tournaments"
def stages_ordered
h = {}
i = 1
self.tournament_stages.order(:id).each do |s|
h[i] = s
i += 1
end
return h
end
def settings
@settings ||= Settings.new(self)
end
def settings=(setting)
setting.each do |key, value|
value = false if value == "0"
settings[key] = value
end
end
class Settings
def initialize(tournament)
@tournament = tournament
end
def [](setting_name)
tournament_setting = @tournament.settings_raw.find_by_name(setting_name)
if tournament_setting.nil?
return nil
else
return tournament_setting.value
end
end
def []=(setting_name, val)
tournament_setting = @tournament.settings_raw.find_by_name(setting_name)
if tournament_setting.nil?
game_setting = @tournament.game.settings.find_by_name(setting_name)
@tournament.settings_raw.create(name: setting, value: val,
vartype: game_setting.vartype,
type_opt: game_setting.type_opt,
description: game_setting.description,
display_order: game_setting.display_order)
else
tournament_setting.value = val
end
end
def keys
@tournament.settings_raw.all.collect { |x| x.name }
end
def method_missing(name, *args)
if name.to_s.ends_with?('=')
self[name.to_s.sub(/=$/, '').to_sym] = args.first
else
return self[name.to_sym]
end
end
end
def open?
return true
end
def joinable_by?(user)
return (open? and user.can?(:join_tournament) and !players.include?(user))
end
def join(user)
unless joinable_by?(user)
return false
end
players.push(user)
end
def leave(user)
if players.include?(user) && status == 0
players.delete(user)
end
end
end
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