require 'spec_helper' # This spec was generated by rspec-rails when you ran the scaffold generator. # It demonstrates how one might use RSpec to specify the controller code that # was generated by Rails when you ran the scaffold generator. # # It assumes that the implementation code is generated by the rails scaffold # generator. If you are using any extension libraries to generate different # controller code, this generated spec may or may not pass. # # It only uses APIs available in rails and/or rspec-rails. There are a number # of tools you can use to make these specs even more expressive, but we're # sticking to rails and rspec-rails APIs to keep things simple and stable. # # Compared to earlier versions of this generator, there is very limited use of # stubs and message expectations in this spec. Stubs are only used when there # is no simpler way to get a handle on the object needed for the example. # Message expectations are only used when there is no simpler way to specify # that an instance is receiving a specific message. describe GamesController do # This should return the minimal set of attributes required to create a valid # Game. As you add validations to Game, be sure to # adjust the attributes here as well. let(:valid_attributes) { { "name" => "MyText" } } # This should return the minimal set of values that should be in the session # in order to pass any filters (e.g. authentication) defined in # GamesController. Be sure to keep this updated too. let(:valid_session) { {} } describe "GET index" do it "assigns all games as @games" do game = Game.create! valid_attributes get :index, {}, valid_session assigns(:games).should eq([game]) end end describe "GET show" do it "assigns the requested game as @game" do game = Game.create! valid_attributes get :show, {:id => game.to_param}, valid_session assigns(:game).should eq(game) end end describe "GET new" do it "assigns a new game as @game" do get :new, {}, valid_session assigns(:game).should be_a_new(Game) end end describe "GET edit" do it "assigns the requested game as @game" do game = Game.create! valid_attributes get :edit, {:id => game.to_param}, valid_session assigns(:game).should eq(game) end end describe "POST create" do describe "with valid params" do it "creates a new Game" do expect { post :create, {:game => valid_attributes}, valid_session }.to change(Game, :count).by(1) end it "assigns a newly created game as @game" do post :create, {:game => valid_attributes}, valid_session assigns(:game).should be_a(Game) assigns(:game).should be_persisted end it "redirects to the created game" do post :create, {:game => valid_attributes}, valid_session response.should redirect_to(Game.last) end end describe "with invalid params" do it "assigns a newly created but unsaved game as @game" do # Trigger the behavior that occurs when invalid params are submitted Game.any_instance.stub(:save).and_return(false) post :create, {:game => { "name" => "invalid value" }}, valid_session assigns(:game).should be_a_new(Game) end it "re-renders the 'new' template" do # Trigger the behavior that occurs when invalid params are submitted Game.any_instance.stub(:save).and_return(false) post :create, {:game => { "name" => "invalid value" }}, valid_session response.should render_template("new") end end end describe "PUT update" do describe "with valid params" do it "updates the requested game" do game = Game.create! valid_attributes # Assuming there are no other games in the database, this # specifies that the Game created on the previous line # receives the :update_attributes message with whatever params are # submitted in the request. Game.any_instance.should_receive(:update).with({ "name" => "MyText" }) put :update, {:id => game.to_param, :game => { "name" => "MyText" }}, valid_session end it "assigns the requested game as @game" do game = Game.create! valid_attributes put :update, {:id => game.to_param, :game => valid_attributes}, valid_session assigns(:game).should eq(game) end it "redirects to the game" do game = Game.create! valid_attributes put :update, {:id => game.to_param, :game => valid_attributes}, valid_session response.should redirect_to(game) end end describe "with invalid params" do it "assigns the game as @game" do game = Game.create! valid_attributes # Trigger the behavior that occurs when invalid params are submitted Game.any_instance.stub(:save).and_return(false) put :update, {:id => game.to_param, :game => { "name" => "invalid value" }}, valid_session assigns(:game).should eq(game) end it "re-renders the 'edit' template" do game = Game.create! valid_attributes # Trigger the behavior that occurs when invalid params are submitted Game.any_instance.stub(:save).and_return(false) put :update, {:id => game.to_param, :game => { "name" => "invalid value" }}, valid_session response.should render_template("edit") end end end describe "DELETE destroy" do it "destroys the requested game" do game = Game.create! valid_attributes expect { delete :destroy, {:id => game.to_param}, valid_session }.to change(Game, :count).by(-1) end it "redirects to the games list" do game = Game.create! valid_attributes delete :destroy, {:id => game.to_param}, valid_session response.should redirect_to(games_url) end end end