module Scheduling class Elimination def initialize(tournament_stage) @tournament_stage = tournament_stage end def tournament_stage @tournament_stage end def tournament self.tournament_stage.tournament end def create_matches num_teams = (self.tournament.players.count/self.tournament.min_players_per_team).floor num_matches = num_teams - 1 for i in 1..num_matches self.tournament_stage.matches.create(status: 0, submitted_peer_evaluations: 0) end match_num = num_matches-1 team_num = 0 # for each grouping of min_players_per_team self.tournament.players.each_slice(min_players_per_team) do |team_members| # if the match is full, move to the next match, otherwise move to the next team if (team_num == min_teams_per_match) match_num -= 1 team_num = 0 else team_num += 1 end # create a new team in the current match self.tournament_stage.matches[match_num].teams.push(Team.create(users: team_members)) end end def match_finished(match) matches = match.tournament_stage.matches_ordered cur_match_num = matches.invert[match] unless cur_match_num == 1 match.winner.matches.push(matches[cur_match_num/2]) end end def graph require 'erb' erb_filename = File.join(File.dirname(__FILE__), 'elimination.svg.erb') erb = ERB.new(File.read(erb_filename)) erb.filename = erb_filename return erb.result end end end