class TournamentsController < ApplicationController # GET /tournaments # GET /tournaments.json def index @tournaments = Tournament.all end # GET /tournaments/1 # GET /tournaments/1.json def show respond_to do |format| format.html { case @tournament.status when 0 render action: 'show' when 1 redirect_to tournament_matches_path(@tournament) when 2 redirect_to tournaments_page end } format.json { data = JSON.parse(@tournament.to_json) data["players"] = @tournament.players; render :json => data.to_json } end end # GET /tournaments/new def new @tournament = Tournament.new(tournament_attribute_params) if @tournament.game @tournament.game.settings.each do |game_setting| @tournament.tournament_settings.build( name: game_setting.name, value: game_setting.value, vartype: game_setting.vartype, type_opt: game_setting.type_opt, description: game_setting.description, display_order: game_setting.display_order) end end end # GET /tournaments/1/edit def edit check_permission(:edit, @tournament) end # POST /tournaments # POST /tournaments.json def create @tournament = Tournament.new(tournament_attribute_params) @tournament.status = 0 ok = true begin ActiveRecord::Base.transaction do ok &= @tournament.update(tournament_setting_params) ok &= @tournament.hosts.push(current_user) for i in 1..(params[:num_stages].to_i) do begin ok &= @tournament.stages.build(tournament_stage_params(i)) rescue ActionController::ParameterMissing => e ok = false @tournament.errors.add("stages[#{i}]", "needs to be set") end end ok &= @tournament.save end rescue ActiveRecord::RecordNotUnique => e ok = false @tournament.errors.add(:name, "must be unique") rescue => e ok = false @tournament.errors.add(:exception, "Unknown error: ``#{e.class.name}'' -- #{e.inspect} -- #{e.methods - Object.new.methods}") end respond_to do |format| if ok format.html { redirect_to @tournament, notice: 'Tournament was successfully created.' } format.json { render action: 'show', status: :created, location: @tournament } else format.html { render action: 'new' } format.json { render json: @tournament.errors, status: :unprocessable_entity } end end end # PATCH/PUT /tournaments/1 # PATCH/PUT /tournaments/1.json def update case params[:update_action] when nil check_permission(:edit, @tournament) ok = true ActiveRecord::Base.transaction do ok &= @tournament.update(tournament_attribute_params) ok &= @tournament.update(tournament_setting_params) end respond_to do |format| if ok format.html { redirect_to @tournament, notice: 'Tournament was successfully updated.' } format.json { head :no_content } else format.html { render action: 'edit' } format.json { render json: @tournament.errors, status: :unprocessable_entity } end end when "join" # permission checking for join is done in the Tournament model respond_to do |format| if @tournament.join(current_user) format.html { redirect_to @tournament, notice: 'You have joined this tournament.' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: "You can't join this tournament." } format.json { render json: "Permission denied", status: :forbidden } end end when "leave" respond_to do |format| if @tournament.leave(current_user) format.html { redirect_to tournaments_url, notice: 'You have left the tournament.' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: 'You were\'t a part of this tournament.' } format.json { render json: "Permission denied", status: :forbidden } end end when "start" check_permission(:edit, @tournament) respond_to do |format| if @tournament.status == 0 @tournament.status = 1 @tournament.save success = true ActiveRecord::Base.transaction do # sched = tournament_attribute_params[:type_opt] # success &= @tournament.stages.create(scheduling_method: sched) success &= @tournament.stages.first.create_matches end if success format.html { redirect_to @tournament, notice: 'You have started this tournament.' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: "You don't have permission to start this tournament." } format.json { render json: "Permission denied", status: :forbidden } end else format.html { redirect_to @tournament, notice: "This tournament is not in a state that it can be started." } format.json { render json: "Permission denied", status: :forbidden } end end else respond_to do |format| format.html { redirect_to @tournament, notice: "Invalid action", status: :unprocessable_entity } format.json { render json: @tournament.errors, status: :unprocessable_entity } end end end # DELETE /tournaments/1 # DELETE /tournaments/1.json def destroy @tournament.destroy respond_to do |format| format.html { redirect_to tournaments_url } format.json { head :no_content } end end private # Use callbacks to share common setup or constraints between actions. def set_tournament begin @tournament = Tournament.find(params[:id]) rescue redirect_to tournaments_url, notice: 'That tournament no longer exists.' end end # Never trust parameters from the scary internet, only allow the white list through. def tournament_attribute_params params[:num_stages] ||= 1 if params[:tournament] p = params.require(:tournament).permit(:game_id, :status, :name, :min_players_per_team, :max_players_per_team, :min_teams_per_match, :max_teams_per_match, :sampling_method, :scoring_method) if p[:game_id] game = Game.find(p[:game_id]) p[:min_players_per_team] ||= game.min_players_per_team p[:max_players_per_team] ||= game.max_players_per_team p[:min_teams_per_match] ||= game.min_teams_per_match p[:max_teams_per_match] ||= game.max_teams_per_match p[:sampling_method] ||= game.sampling_method p[:scoring_method] ||= game.scoring_method end return p else return {} end end def tournament_setting_params if tournament_attribute_params[:game_id] game = Game.find(params[:tournament][:game_id]) params.require(:tournament).permit({:settings => game.settings.collect{|s| s.name}}) else return {} end end def tournament_stage_params(i) params.require(:tournament).require(:stages).require(i.to_s).permit(:scheduling_method, :seeding_method) end def is_owner?(object) object.hosts.include?(current_user) end # Turn of check_edit, since our #update is flexible def check_edit set_tournament end end