class MatchesController < ApplicationController before_action :set_tournament, only: [:index, :update] require 'httparty' require 'json' require 'delayed_job' # GET /tournaments/1/matches # GET /tournaments/1/matches.json def index @matches = @tournament.matches # depth of SVG tree @depth = Math.log2(@matches.count).floor+1; # height of SVG @height = 200 * 2**Math.log2(@matches.count).floor + 100; @h_sector = 2**(@depth-1)+1 end # For compatability with the router assumptions made by ApplicationController#check_permission def matches_url set_tournament tournament_matches_path(@tournament) end def get_riot_info if signed_in? pull = "Kaceytron" #current user information response = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/by-name/#{pull.downcase}?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") id = response["#{pull.downcase}"]['id'] #recent game information recent = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/game/by-summoner/#{response["#{pull.downcase}"]['id']}/recent?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") game_id = recent["games"][0]["gameId"] #members of most recent game id's player1 = recent["games"][0]["fellowPlayers"][0]["summonerId"] player2 = recent["games"][0]["fellowPlayers"][1]["summonerId"] player3 = recent["games"][0]["fellowPlayers"][2]["summonerId"] player4 = recent["games"][0]["fellowPlayers"][3]["summonerId"] player5 = recent["games"][0]["fellowPlayers"][4]["summonerId"] player6 = recent["games"][0]["fellowPlayers"][5]["summonerId"] player7 = recent["games"][0]["fellowPlayers"][6]["summonerId"] player8 = recent["games"][0]["fellowPlayers"][7]["summonerId"] player9 = recent["games"][0]["fellowPlayers"][8]["summonerId"] players_by_id = [player1, player2, player3, player4, player5, player6, player7, player8, player9] #collect summoner names memb1 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{player1}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb1 = memb1["#{player1}"] sleep(1); memb2 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{player2}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb2 = memb2["#{player2}"] sleep(1); memb3 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{player3}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb3 = memb3["#{player3}"] sleep(1); memb4 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{player4}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb4 = memb4["#{player4}"] sleep(1); memb5 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{player5}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb5 = memb5["#{player5}"] sleep(1); memb6 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{player6}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb6 = memb6["#{player6}"] sleep(1); memb7 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{player7}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb7 = memb7["#{player7}"] sleep(1); memb8 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{player8}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb8 = memb8["#{player8}"] sleep(1); memb9 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{player9}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb9 = memb9["#{player9}"] sleep(1); memb10 = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/summoner/#{id}/name?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") memb10 = memb10["#{id}"] players = ["#{memb1}", "#{memb2}", "#{memb3}", "#{memb4}", "#{memb5}", "#{memb6}", "#{memb7}", "#{memb8}", "#{memb9}", "#{memb10}"] sleep(5); blue = Hash.new purple = Hash.new for i in 0..8 current_player = players_by_id[i] place = players[i] info = HTTParty.get("https://prod.api.pvp.net/api/lol/na/v1.3/game/by-summoner/#{current_player}/recent?api_key=ad539f86-22fd-474d-9279-79a7a296ac38") if 100 == info["games"][0]["stats"]["team"] blue.merge!("#{place}" => info["games"][0]["stats"]) else purple.merge!("#{place}" => info["games"][0]["stats"]) end sleep(1) end if 100 == recent["games"][0]["stats"]["team"] blue.merge!("#{players[9]}" => recent["games"][0]["stats"]) else purple.merge!("#{players[9]}" => recent["games"][0]["stats"]) end @purp = purple @blue = blue end #end if end #end def # GET /tournaments/1/matches/1 # GET /tournaments/1/matches/1.json def show if Tournament.find_by_id(@match.tournament_id).game_id == 1 file_blue = "blue.yaml" file_purple = "purple.yaml" @blue2 = YAML.load_file(file_blue) @purp2 = YAML.load_file(file_purple) end end # PATCH/PUT /tournaments/1/matches/1 # PATCH/PUT /tournaments/1/matches/1.json def update case params[:update_action] when "start" @match.status = 1 respond_to do |format| if @match.save format.html { redirect_to tournament_match_path(@tournament, @match), notice: 'Match has started.' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: "You don't have permission to start this match." } format.json { render json: "Permission denied", status: :forbidden } end end when "finish" # Individual scores scores = params["scores"] scores.each do |user_name, score| Score.create(user: User.find_by_user_name(user_name), match: @match, value: score.to_i) end # Team scores team_scores = {} @match.teams.each do |team| team_scores[team] = 0 team.users.each do |user| team_scores[team] += scores[user.user_name].to_i end end teams = team_scores.invert @match.winner = teams[teams.keys.sort.last] # Schedule next match cur_match_num = @tournament.matches_ordered.invert[@match] unless cur_match_num == 1 @match.winner.matches.push(@tournament.matches_ordered[cur_match_num/2]) end # Skip peer evaluation if there aren't enough players per team peer = false @match.teams.each do |team| if team.users.count > 2 peer = true end end @match.status = peer ? 2 : 3 respond_to do |format| if @match.save format.html { redirect_to tournament_match_path(@tournament, @match), notice: 'Peer evaluation started.' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: "You don't have permission to start this match." } format.json { render json: "Permission denied", status: :forbidden } end end when "peer" order = params[:review_action] base_score = 2 next_score = 3 order.split(",").reverse.each do |elem| player_score = base_score if @match.winner.user.include?(@current_user) player_score += 10 else player_score += 7 end Score.create(user: elem, match: @match, value: player_score ) base_score = next_score next_score += base_score end @match.submitted_peer_evaluations += 1 players = []; @match.teams.each{|t| players.concat(t.users.all)} if (@match.submitted_peer_evaluations == players.count) @match.status = 3 end respond_to do |format| if @match.save format.html { redirect_to tournament_match_path(@tournament, @match), notice: 'Scores Submitted' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: "You don't have permission to start this match." } format.json { render json: "Permission denied", status: :forbidden } end end when "reset" @match.status = 0 respond_to do |format| if @match.save format.html { redirect_to tournament_match_path(@tournament, @match), notice: 'Match Status Reset to 0' } format.json { head :no_content } else format.html { redirect_to @tournament, notice: "You don't have permission to start this match." } format.json { render json: "Permission denied", status: :forbidden } end end else respond_to do |format| format.html { redirect_to @tournament, notice: "Invalid action", status: :unprocessable_entity } format.json { render json: @tournament.errors, status: :unprocessable_entity } end end end private # Use callbacks to share common setup or constraints between actions. def set_match set_tournament @match = @tournament.matches.find(params[:id]) end def set_tournament @tournament = Tournament.find(params[:tournament_id]) end # Never trust parameters from the scary internet, only allow the white list through. def match_params params.require(:match).permit(:status, :tournament_id, :name, :winner_id, :remote_id, :submitted_peer_evaluations) end # Turn of check_edit, since our #update is flexible def check_edit set_match end end