From 1d712e4e1de9696eb06b171d624a04d714f31b0d Mon Sep 17 00:00:00 2001 From: nfoy Date: Mon, 7 Apr 2014 14:11:31 -0400 Subject: Retrieve data from Riot retro --- doc/Sprint2-Retrospective.md | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'doc') diff --git a/doc/Sprint2-Retrospective.md b/doc/Sprint2-Retrospective.md index 4f38ae4..9cbb33a 100644 --- a/doc/Sprint2-Retrospective.md +++ b/doc/Sprint2-Retrospective.md @@ -120,7 +120,17 @@ several days. ## Design/Code Scoring/Pairing Algorithms and Procedures {#pair-alg} ## Implement game-type specific and tournament specific settings and preferences {(#setting-and-pref)} + ## Retrieve data from Riot Games (TM) API {#riot-api} + +Grabbing League of Legends user and match data from Riot's servers has been +implemented using their newly available API. A developer key is necessary in +order to retrieve data from their servers. We currently are using Davis's to do +so. Information is grabbed with HTTParty.get and the correct url. A hash of +information is stored this way. Grabbing information for a user requires the +user's League of Legends summoner's name or summoner id. Our current developer +key is limited to utilizing 10 pulls per 10 seconds. + ## Parse Riot data and attach to scoring subsystem {#parse-riot} ## Teach Andrew and Tomer AJAX {#teach-ajax} ## Make pages auto-update with AJAX {#ajax} -- cgit v1.2.3-2-g168b