summaryrefslogtreecommitdiff
path: root/docs/ProjectCharter.txt
diff options
context:
space:
mode:
Diffstat (limited to 'docs/ProjectCharter.txt')
-rw-r--r--docs/ProjectCharter.txt13
1 files changed, 0 insertions, 13 deletions
diff --git a/docs/ProjectCharter.txt b/docs/ProjectCharter.txt
deleted file mode 100644
index 8564884..0000000
--- a/docs/ProjectCharter.txt
+++ /dev/null
@@ -1,13 +0,0 @@
-1) In team-based tournament sports, often individual contributions are overshadowed by the binary end result: win or lose. This winner-takes-all mentality may unfairly pair players in later stages of the tournament based on the team's score rather than their own in early stages.
-
-2) Project Objectives
-
- *To address issues of fairness in tournament orchestration and
- *To create a general-purpose open source solution for organizing team-based tournaments where individual performance matters
- **by implementing an out-of-the-box open source server software
- **capable of managing pairings, scoring, and statistics for a variety of applicable game types
- **accessable via an intuitive web interface.
-
-3) Stakeholders - the development team, testers, and a future community of users.
-
-4) A Project Leaguer server provides the user with everything needed to run a tournament: regisration, pairing, scoring, and statistics, right away through a simple web interface. Project Leaguer also gives its users a unique option for scoring, not available through traditional tournament management techniques: peer review. By providing a forward facing, web-based interface for tournament participants to score their teammates, Project Leaguer allows individual ability and activity to be recognized within the context of an all-in, win-or-lose multiplayer team game. \ No newline at end of file