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-rw-r--r--app/models/tournament.rb46
1 files changed, 46 insertions, 0 deletions
diff --git a/app/models/tournament.rb b/app/models/tournament.rb
index dcdb8d5..e408cfe 100644
--- a/app/models/tournament.rb
+++ b/app/models/tournament.rb
@@ -1,3 +1,49 @@
class Tournament < ActiveRecord::Base
belongs_to :game
+ has_many :matches
+ has_and_belongs_to_many :players, class_name: "User", association_foreign_key: "player_id", join_table: "players_tournaments"
+ has_and_belongs_to_many :hosts, class_name: "User", association_foreign_key: "host_id", join_table: "hosts_tournaments"
+
+ def open?
+ return true
+ end
+
+ def joinable_by?(user)
+ return (open? and user.can?(:join_tournament) and !players.include?(user))
+ end
+
+ def join(user)
+ unless joinable_by?(user)
+ return false
+ end
+ players.push(user)
+ end
+
+ def leave(user)
+ if players.include?(user) && status == 0
+ players.delete(user)
+ end
+ end
+
+ def setup
+ num_teams = (self.players.count/self.min_players_per_team).floor
+ num_matches = num_teams - 1
+ for i in 1..num_matches
+ self.matches.create(name: "Match #{i}", status: 0)
+ end
+ match_num = 0
+ team_num = 0
+ #for each grouping of min_players_per_team
+ self.players.each_slice(min_players_per_team) do |players|
+ #create a new team in the current match
+ self.matches[match_num].teams.push(Team.create(users: players))
+ #if the match is full, move to the next match, otherwise move to the next team
+ if (team_num != 0 and team_num % max_teams_per_match == 0)
+ match_num += 1
+ team_num = 0
+ else
+ team_num += 1
+ end
+ end
+ end
end