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-rw-r--r--app/controllers/tournaments_controller.rb124
1 files changed, 62 insertions, 62 deletions
diff --git a/app/controllers/tournaments_controller.rb b/app/controllers/tournaments_controller.rb
index d7db632..e43976c 100644
--- a/app/controllers/tournaments_controller.rb
+++ b/app/controllers/tournaments_controller.rb
@@ -1,74 +1,74 @@
class TournamentsController < ApplicationController
- before_action :set_tournament, only: [:show, :edit, :update, :destroy]
+ before_action :set_tournament, only: [:show, :edit, :update, :destroy]
- # GET /tournaments
- # GET /tournaments.json
- def index
- @tournaments = Tournament.all
- end
+ # GET /tournaments
+ # GET /tournaments.json
+ def index
+ @tournaments = Tournament.all
+ end
- # GET /tournaments/1
- # GET /tournaments/1.json
- def show
- end
+ # GET /tournaments/1
+ # GET /tournaments/1.json
+ def show
+ end
- # GET /tournaments/new
- def new
- @tournament = Tournament.new
- end
+ # GET /tournaments/new
+ def new
+ @tournament = Tournament.new
+ end
- # GET /tournaments/1/edit
- def edit
- end
+ # GET /tournaments/1/edit
+ def edit
+ end
- # POST /tournaments
- # POST /tournaments.json
- def create
- @tournament = Tournament.new(tournament_params)
+ # POST /tournaments
+ # POST /tournaments.json
+ def create
+ @tournament = Tournament.new(tournament_params)
- respond_to do |format|
- if @tournament.save
- format.html { redirect_to @tournament, notice: 'Tournament was successfully created.' }
- format.json { render action: 'show', status: :created, location: @tournament }
- else
- format.html { render action: 'new' }
- format.json { render json: @tournament.errors, status: :unprocessable_entity }
- end
- end
- end
+ respond_to do |format|
+ if @tournament.save
+ format.html { redirect_to @tournament, notice: 'Tournament was successfully created.' }
+ format.json { render action: 'show', status: :created, location: @tournament }
+ else
+ format.html { render action: 'new' }
+ format.json { render json: @tournament.errors, status: :unprocessable_entity }
+ end
+ end
+ end
- # PATCH/PUT /tournaments/1
- # PATCH/PUT /tournaments/1.json
- def update
- respond_to do |format|
- if @tournament.update(tournament_params)
- format.html { redirect_to @tournament, notice: 'Tournament was successfully updated.' }
- format.json { head :no_content }
- else
- format.html { render action: 'edit' }
- format.json { render json: @tournament.errors, status: :unprocessable_entity }
- end
- end
- end
+ # PATCH/PUT /tournaments/1
+ # PATCH/PUT /tournaments/1.json
+ def update
+ respond_to do |format|
+ if @tournament.update(tournament_params)
+ format.html { redirect_to @tournament, notice: 'Tournament was successfully updated.' }
+ format.json { head :no_content }
+ else
+ format.html { render action: 'edit' }
+ format.json { render json: @tournament.errors, status: :unprocessable_entity }
+ end
+ end
+ end
- # DELETE /tournaments/1
- # DELETE /tournaments/1.json
- def destroy
- @tournament.destroy
- respond_to do |format|
- format.html { redirect_to tournaments_url }
- format.json { head :no_content }
- end
- end
+ # DELETE /tournaments/1
+ # DELETE /tournaments/1.json
+ def destroy
+ @tournament.destroy
+ respond_to do |format|
+ format.html { redirect_to tournaments_url }
+ format.json { head :no_content }
+ end
+ end
- private
- # Use callbacks to share common setup or constraints between actions.
- def set_tournament
- @tournament = Tournament.find(params[:id])
- end
+ private
+ # Use callbacks to share common setup or constraints between actions.
+ def set_tournament
+ @tournament = Tournament.find(params[:id])
+ end
- # Never trust parameters from the scary internet, only allow the white list through.
- def tournament_params
- params.require(:tournament).permit(:name, :game_id, :status, :min_players_per_team, :max_players_per_team, :min_teams_per_match, :max_teams_per_match, :set_rounds, :randomized_teams)
- end
+ # Never trust parameters from the scary internet, only allow the white list through.
+ def tournament_params
+ params.require(:tournament).permit(:name, :game_id, :status, :min_players_per_team, :max_players_per_team, :min_teams_per_match, :max_teams_per_match, :set_rounds, :randomized_teams)
+ end
end