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authorDavisLWebb <davislwebb@ymail.com>2014-03-02 15:59:50 -0500
committerDavisLWebb <davislwebb@ymail.com>2014-03-02 15:59:50 -0500
commiteaf3d3cddf418c560c9619f722ea1dbc5d6cc61a (patch)
tree85d2e147a410ae528425595282aa4d7235152df8 /spec/controllers/games_controller_spec.rb
parentb677983475513c78108406901fccd5cbe9604ca6 (diff)
currently adding Session controller and view
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+require 'spec_helper'
+
+# This spec was generated by rspec-rails when you ran the scaffold generator.
+# It demonstrates how one might use RSpec to specify the controller code that
+# was generated by Rails when you ran the scaffold generator.
+#
+# It assumes that the implementation code is generated by the rails scaffold
+# generator. If you are using any extension libraries to generate different
+# controller code, this generated spec may or may not pass.
+#
+# It only uses APIs available in rails and/or rspec-rails. There are a number
+# of tools you can use to make these specs even more expressive, but we're
+# sticking to rails and rspec-rails APIs to keep things simple and stable.
+#
+# Compared to earlier versions of this generator, there is very limited use of
+# stubs and message expectations in this spec. Stubs are only used when there
+# is no simpler way to get a handle on the object needed for the example.
+# Message expectations are only used when there is no simpler way to specify
+# that an instance is receiving a specific message.
+
+describe GamesController do
+
+ # This should return the minimal set of attributes required to create a valid
+ # Game. As you add validations to Game, be sure to
+ # adjust the attributes here as well.
+ let(:valid_attributes) { { "name" => "MyText" } }
+
+ # This should return the minimal set of values that should be in the session
+ # in order to pass any filters (e.g. authentication) defined in
+ # GamesController. Be sure to keep this updated too.
+ let(:valid_session) { {} }
+
+ describe "GET index" do
+ it "assigns all games as @games" do
+ game = Game.create! valid_attributes
+ get :index, {}, valid_session
+ assigns(:games).should eq([game])
+ end
+ end
+
+ describe "GET show" do
+ it "assigns the requested game as @game" do
+ game = Game.create! valid_attributes
+ get :show, {:id => game.to_param}, valid_session
+ assigns(:game).should eq(game)
+ end
+ end
+
+ describe "GET new" do
+ it "assigns a new game as @game" do
+ get :new, {}, valid_session
+ assigns(:game).should be_a_new(Game)
+ end
+ end
+
+ describe "GET edit" do
+ it "assigns the requested game as @game" do
+ game = Game.create! valid_attributes
+ get :edit, {:id => game.to_param}, valid_session
+ assigns(:game).should eq(game)
+ end
+ end
+
+ describe "POST create" do
+ describe "with valid params" do
+ it "creates a new Game" do
+ expect {
+ post :create, {:game => valid_attributes}, valid_session
+ }.to change(Game, :count).by(1)
+ end
+
+ it "assigns a newly created game as @game" do
+ post :create, {:game => valid_attributes}, valid_session
+ assigns(:game).should be_a(Game)
+ assigns(:game).should be_persisted
+ end
+
+ it "redirects to the created game" do
+ post :create, {:game => valid_attributes}, valid_session
+ response.should redirect_to(Game.last)
+ end
+ end
+
+ describe "with invalid params" do
+ it "assigns a newly created but unsaved game as @game" do
+ # Trigger the behavior that occurs when invalid params are submitted
+ Game.any_instance.stub(:save).and_return(false)
+ post :create, {:game => { "name" => "invalid value" }}, valid_session
+ assigns(:game).should be_a_new(Game)
+ end
+
+ it "re-renders the 'new' template" do
+ # Trigger the behavior that occurs when invalid params are submitted
+ Game.any_instance.stub(:save).and_return(false)
+ post :create, {:game => { "name" => "invalid value" }}, valid_session
+ response.should render_template("new")
+ end
+ end
+ end
+
+ describe "PUT update" do
+ describe "with valid params" do
+ it "updates the requested game" do
+ game = Game.create! valid_attributes
+ # Assuming there are no other games in the database, this
+ # specifies that the Game created on the previous line
+ # receives the :update_attributes message with whatever params are
+ # submitted in the request.
+ Game.any_instance.should_receive(:update).with({ "name" => "MyText" })
+ put :update, {:id => game.to_param, :game => { "name" => "MyText" }}, valid_session
+ end
+
+ it "assigns the requested game as @game" do
+ game = Game.create! valid_attributes
+ put :update, {:id => game.to_param, :game => valid_attributes}, valid_session
+ assigns(:game).should eq(game)
+ end
+
+ it "redirects to the game" do
+ game = Game.create! valid_attributes
+ put :update, {:id => game.to_param, :game => valid_attributes}, valid_session
+ response.should redirect_to(game)
+ end
+ end
+
+ describe "with invalid params" do
+ it "assigns the game as @game" do
+ game = Game.create! valid_attributes
+ # Trigger the behavior that occurs when invalid params are submitted
+ Game.any_instance.stub(:save).and_return(false)
+ put :update, {:id => game.to_param, :game => { "name" => "invalid value" }}, valid_session
+ assigns(:game).should eq(game)
+ end
+
+ it "re-renders the 'edit' template" do
+ game = Game.create! valid_attributes
+ # Trigger the behavior that occurs when invalid params are submitted
+ Game.any_instance.stub(:save).and_return(false)
+ put :update, {:id => game.to_param, :game => { "name" => "invalid value" }}, valid_session
+ response.should render_template("edit")
+ end
+ end
+ end
+
+ describe "DELETE destroy" do
+ it "destroys the requested game" do
+ game = Game.create! valid_attributes
+ expect {
+ delete :destroy, {:id => game.to_param}, valid_session
+ }.to change(Game, :count).by(-1)
+ end
+
+ it "redirects to the games list" do
+ game = Game.create! valid_attributes
+ delete :destroy, {:id => game.to_param}, valid_session
+ response.should redirect_to(games_url)
+ end
+ end
+
+end