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authorguntasgrewal <guntasgrewal@gmail.com>2014-04-27 20:47:42 -0400
committerguntasgrewal <guntasgrewal@gmail.com>2014-04-27 20:47:42 -0400
commit4d47e5e7b5d838173dd3ab68c293c03e03811392 (patch)
tree594659a4fbc6cbc1afd188f94f8196e203cabe31 /lib
parentdf1cda1faab97f4c424efdcf8b6822f98b73adb8 (diff)
parent9d0be853cef35412c0bfe92c80502fd9da7947f1 (diff)
Merge branch 'master' of https://github.com/LukeShu/leaguer
Diffstat (limited to 'lib')
-rw-r--r--lib/pairing/PairingAlgorithm.rb6
-rw-r--r--lib/playing/.keep0
-rw-r--r--lib/sampling/README.md15
-rw-r--r--lib/scheduling/README.md19
-rw-r--r--lib/scheduling/round_robin.rb81
-rw-r--r--lib/scoring/README.md7
-rw-r--r--lib/seeding/README.md12
-rw-r--r--lib/seeding/early_bird_seeding.rb6
-rw-r--r--lib/seeding/fair_ranked_seeding.rb16
-rw-r--r--lib/seeding/random_seeding.rb6
10 files changed, 93 insertions, 75 deletions
diff --git a/lib/pairing/PairingAlgorithm.rb b/lib/pairing/PairingAlgorithm.rb
deleted file mode 100644
index 81e4df6..0000000
--- a/lib/pairing/PairingAlgorithm.rb
+++ /dev/null
@@ -1,6 +0,0 @@
-module Pairing
- class PairingAlgorithm
- def self.pair(matches, players)
- end
- end
-end
diff --git a/lib/playing/.keep b/lib/playing/.keep
deleted file mode 100644
index e69de29..0000000
--- a/lib/playing/.keep
+++ /dev/null
diff --git a/lib/sampling/README.md b/lib/sampling/README.md
index 28c603e..731f1d1 100644
--- a/lib/sampling/README.md
+++ b/lib/sampling/README.md
@@ -1,28 +1,41 @@
-Files in this directory should be modules implementing the following
+Sampling interface
+==================
+
+Files in this directory should be _modules_ implementing the following
interface:
- `works_with?(Game) => Boolean`
+
Returns whether or not this sampling method works with the
specified game.
- `uses_remote?() => Boolean`
+
Return whether or not this sampling method requires remote IDs for
users.
- `set_remote_name(User, Game, String)`
+
Set the remote ID for a user for the specified game. It is safe to
assume that this sampling method `works_with?` that game.
- `get_remote_name(Object)`
+
When given an object from `RemoteUsername#value`, give back a
human-readable/editable name to display.
- `sampling_start(Match)`
+
Fetch the statistics for a match.
+
- `sampling_done?(Match) => Boolean`
+
Returns whether or not statistics have been completely collected
yet.
- `render_user_interaction(Match, User) => String`
+
Returns HTML to render on a page.
+
- `handle_user_interaction(Match, User, Hash params)`
+
Handles params from the form generated by
`#user_interaction_render`.
diff --git a/lib/scheduling/README.md b/lib/scheduling/README.md
index 173b7be..8b21164 100644
--- a/lib/scheduling/README.md
+++ b/lib/scheduling/README.md
@@ -1,13 +1,22 @@
-Files in this directory should implement the following interface:
+Scheduling interface
+====================
+
+Files in this directory should be _classes_ implementing the following
+interface:
- `initialize(tournament_stage)`
- construct new Scheduling object from tournament_stage
+
+ Construct new Scheduling object from tournament_stage.
- `create_matches`
- creates all the matches of the current round
+
+ Creates all the matches of the current round.
- `finish_match(match)`
- progresses the match through the schedule
+
+ Progresses the match through the schedule.
- `graph`
- returns a string representation of an svg image of the current stage \ No newline at end of file
+
+ Returns a string representation of an svg image of the current
+ stage.
diff --git a/lib/scheduling/round_robin.rb b/lib/scheduling/round_robin.rb
index 7a9e257..0cbddc1 100644
--- a/lib/scheduling/round_robin.rb
+++ b/lib/scheduling/round_robin.rb
@@ -7,38 +7,53 @@ module Scheduling
end
def create_matches
- num_teams = (tournament.players.count/tournament.min_players_per_team).floor
- num_matches = Float(num_teams/2)*(num_teams-1)
- for i in 1..num_matches
+ # => find the number of matches and teams to create
+ @num_teams = (tournament.players.count/tournament.min_players_per_team).floor
+ @matches_per_round = num_teams * tournament.min_teams_per_match
+
+ # => initialize data and status members
+ @team_pairs ||= {}
+ if @team_pairs.empty?
+ @matches_finished = 0
+ end
+
+ # => Create new matches
+ @matches_per_round.each do |match|
tournament_stage.matches.create(status: 0, submitted_peer_evaluations: 0)
end
+
+ # => seed the first time
+ if @team_pairs.empty?
+ tournament_stage.seeding.seed_matches(tournament_stage)
+ tournament_stage.matches.each {|match| match.teams.each {|team| @team_pairs += team}}
+ else
+ # => Reorder the list of teams
+ top = @team_pairs.shift
+ @team_pairs.push @team_pairs.shift
+ @team_pairs.unshift top
+
+ # => Add the teams to the matches
+ match = tournament_stage.matches[@matches_finished-1]
+ matches = 1
+ (0..@team_pairs.count-1).each do |i|
+ match.teams += @team_pairs[i]
+ if @team_pairs.count.%(tournament.min_teams_per_match).zero?
+ match = tournament_stage.matches[@matches_finished-1 + matches]
+ matches += 1
+ end
+ end
+
+ end
end
def finish_match(match)
- #declare winner of match, and store that somehow
- rotate
- return "totes worked\n"
+ @matches_finished += 1
end
def graph(current_user)
end
private
-
- def create_round_array
- #round robin should look like this.
- #NOTE: I DO NOT KNOW IF THIS IS HOW TO PROPERLY POPULATE THE ROUND ROBIN ARRAY WITH TEAMS
- @team_pairs = Array.new(num_matches)
- for i in 0..@match.teams.size
- @team_pairs.push(@match.teams[i])
- #if there is an odd number of teams, add a dummy for byes
- if @match.teams.size % 2 != 0 && i == @match.teams.size-1
- dummy = Team.create
- @team_pairs.push(dummy)
- end
- end
- end
-
def tournament_stage
@tournament_stage
end
@@ -46,29 +61,5 @@ module Scheduling
def tournament
tournament_stage.tournament
end
-
- def rotate
- #this is called when a round has completed
-
- #remove first team
- hold = @team_pairs.shift
- #rotate by 1 element
- @team_pairs.rotate!
- #place first team the front of the array
- @team_pairs.unshift(hold)
- end
-
- def mother_fuckin_winner
- scores = {}
- @teams_pairs.each do |team|
- scores[team] = team.matches.
- where(:tournament_stage => tournament_stage).
- collect{|match|match.winner==team}
- end
- weiner = scores.index(scores.max)
- scores[weiner]
- end
-
-
end
end
diff --git a/lib/scoring/README.md b/lib/scoring/README.md
index 95dd5e0..5beb0a2 100644
--- a/lib/scoring/README.md
+++ b/lib/scoring/README.md
@@ -1,10 +1,15 @@
-Files in this directory should be modules implementing the following
+Scoring interface
+=================
+
+Files in this directory should be _modules_ implementing the following
interface:
- `stats_needed() => Array[i]=Symbol`
+
Returns which statistics need to be collected for this scoring
algorithm.
- `score(match) => Hash[User]=Integer`
+
User scores for this match, assuming statistics have been
collected.
diff --git a/lib/seeding/README.md b/lib/seeding/README.md
index 67fc19b..d323b6d 100644
--- a/lib/seeding/README.md
+++ b/lib/seeding/README.md
@@ -1,4 +1,10 @@
-Files in this directory should implement the following interface:
+Seeding interface
+=================
-- seed_matches(tournament)
- take the matches of a tournament and the players in a tournament, assign players to teams, and teams to matches (all must exist) \ No newline at end of file
+Files in this directory should be _modules_ implement the following
+interface:
+
+ - `seed(TournamentStage)`
+
+ Take a tournament stage, assign players to teams and teams to
+ matches (matches must exist).
diff --git a/lib/seeding/early_bird_seeding.rb b/lib/seeding/early_bird_seeding.rb
index 30e15fc..488a1a2 100644
--- a/lib/seeding/early_bird_seeding.rb
+++ b/lib/seeding/early_bird_seeding.rb
@@ -1,6 +1,6 @@
module Seeding
- class EarlyBirdSeeding
- def seed_matches(tournament)
+ module EarlyBirdSeeding
+ def self.seed(tournament_stage)
matches = tournament.current_stage.matches
match = matches.first
match_num = 0
@@ -17,4 +17,4 @@ module Seeding
end
end
end
-end \ No newline at end of file
+end
diff --git a/lib/seeding/fair_ranked_seeding.rb b/lib/seeding/fair_ranked_seeding.rb
index 4eb8c26..f56d648 100644
--- a/lib/seeding/fair_ranked_seeding.rb
+++ b/lib/seeding/fair_ranked_seeding.rb
@@ -1,6 +1,6 @@
module Seeding
- class FairRankedSeeding
- def seed_matches(tournament)
+ module FairRankedSeeding
+ def self.seed(tournament_stage)
matches = tournament.current_stage.matches
match = matches.first
match_num = 0
@@ -19,17 +19,17 @@ module Seeding
end
private
- def best_first(tournament)
+ def self.best_first(tournament)
tournament.players.sort {|a, b| better(a, b, tournament) }
end
- def better(player1, player2, tournament)
- ps1 = previousScore(player1, tournament)
- ps2 = previousScore(player2, tournament)
+ def self.better(player1, player2, tournament)
+ ps1 = previous_score(player1, tournament)
+ ps2 = previous_score(player2, tournament)
ps1 <=> ps2
end
- def previousScore(player, tournament)
+ def self.previous_score(player, tournament)
score = tournament.statistics.getStatistic(player.matches.last, player, :score)
if score.nil?
return 0
@@ -37,4 +37,4 @@ module Seeding
score
end
end
-end \ No newline at end of file
+end
diff --git a/lib/seeding/random_seeding.rb b/lib/seeding/random_seeding.rb
index ec39e61..723d70e 100644
--- a/lib/seeding/random_seeding.rb
+++ b/lib/seeding/random_seeding.rb
@@ -1,6 +1,6 @@
module Seeding
- class RandomSeeding
- def seed_matches(tournament)
+ module RandomSeeding
+ def self.seed(tournament_stage)
matches = tournament.current_stage.matches
match = matches.first
match_num = 0
@@ -17,4 +17,4 @@ module Seeding
end
end
end
-end \ No newline at end of file
+end