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author | DavisLWebb <davislwebb@ymail.com> | 2014-03-02 15:06:54 -0500 |
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committer | DavisLWebb <davislwebb@ymail.com> | 2014-03-02 15:06:54 -0500 |
commit | b677983475513c78108406901fccd5cbe9604ca6 (patch) | |
tree | f83b5e20930cbe1be890af41ea1d0c0d2ebf5e2e /docs/ProjectCharter.md | |
parent | 4e682a9a8596326a2d1faab6c44e5a54918c5ba0 (diff) | |
parent | 1bfc0513fa113f5b4a61e89d74e42dd78ece44e7 (diff) |
Merge branch 'master' of http://github.com/LukeShu/leaguer
Conflicts:
Gemfile.lock
app/views/layouts/application.html.erb
config/routes.rb
Diffstat (limited to 'docs/ProjectCharter.md')
-rw-r--r-- | docs/ProjectCharter.md | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/docs/ProjectCharter.md b/docs/ProjectCharter.md deleted file mode 100644 index f88ccd4..0000000 --- a/docs/ProjectCharter.md +++ /dev/null @@ -1,26 +0,0 @@ -1. In team-based tournament sports, often individual contributions are - overshadowed by the binary end result: win or lose. This - winner-takes-all mentality may unfairly pair players in later - stages of the tournament based on the team's score rather than - their own in early stages. - -2. Project Objectives: - * To address issues of fairness in tournament orchestration and - * To create a general-purpose open source solution for organizing - team-based tournaments where individual performance matters - * by implementing an out-of-the-box open source server software - * capable of managing pairings, scoring, and statistics for a - variety of applicable game types - * accessable via an intuitive web interface. - -3. Stakeholders - the development team, testers, and a future community of users. - -4. A Project Leaguer server provides the user with everything needed - to run a tournament: regisration, pairing, scoring, and statistics, - right away through a simple web interface. Project Leaguer also - gives its users a unique option for scoring, not available through - traditional tournament management techniques: peer review. By - providing a forward facing, web-based interface for tournament - participants to score their teammates, Project Leaguer allows - individual ability and activity to be recognized within the context - of an all-in, win-or-lose multiplayer team game. |