diff options
author | guntasgrewal <guntasgrewal@gmail.com> | 2014-04-26 20:35:55 -0400 |
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committer | guntasgrewal <guntasgrewal@gmail.com> | 2014-04-26 20:35:55 -0400 |
commit | 1d24cb050f198e9c8bec8dd014de203d889ab56a (patch) | |
tree | 9f10e7a5be75d7ffb4cb829d3738a144b5250b9b /db/seeds.rb | |
parent | 2d0fe1a4197e70cb99f4285a8b32a645914d8beb (diff) | |
parent | dfbbe46fdcca392b3dec703cf347d1b1d57ca94f (diff) |
Merge branch 'master' of https://github.com/LukeShu/leaguer
Diffstat (limited to 'db/seeds.rb')
-rw-r--r-- | db/seeds.rb | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/db/seeds.rb b/db/seeds.rb index 87bf540..3b98070 100644 --- a/db/seeds.rb +++ b/db/seeds.rb @@ -7,7 +7,7 @@ # Mayor.create(name: 'Emanuel', city: cities.first) # p = User.permission_bits -Server.create(default_user_permissions: p[:join_tournament] | p[:create_pm]) +Server.create(default_user_permissions: p[:join_tournament] | p[:create_pm] | p[:create_bracket] | p[:edit_bracket]) Game.create(name: "League of Legends",min_players_per_team: 5, max_players_per_team: 5, min_teams_per_match: 2, max_teams_per_match: 2, set_rounds: nil, randomized_teams: true, sampling_method: "Manual,Double Blind,RiotAPI") Game.create(name: "Chess", min_players_per_team: 1, max_players_per_team: 1, min_teams_per_match: 2, max_teams_per_match: 2, set_rounds: nil, randomized_teams: true, sampling_method: "Manual,Double Blind") @@ -16,26 +16,26 @@ Game.create(name: "Rock, Paper, Scissors", min_players_per_team: 1, max_players_ Game.find_by_name("League of Legends").settings.create(name: "Map", default: "Summoners Rift", type_opt: "Summoners Rift,Twisted Treeline,Crystal Scar,Haunted Abyss", description: "Select a map to play on.", vartype: 5, display_order: 1) Game.find_by_name("League of Legends").settings.create(name: "Pick Type", type_opt: "Blind Pick,Draft", description: "Select a pick type.", vartype: 5, display_order: 2) -Game.find_by_name("League of Legends").settings.create(name: "Scoring Method", type_opt: "FibonacciPeerWithBlowout,MarginalPeer,WinnerTakesAll", description: "Select Scoring Method", vartype: 5, display_order: 3) -Game.find_by_name("League of Legends").settings.create(name: "Seeding Method", type_opt: "Manual,Random,MultiStage", description: "Select Seeding Method", vartype: 5, display_order: 4) -Game.find_by_name("League of Legends").settings.create(name: "Scheduling Method", type_opt: "Elimination,RoundRobin", description: "Select Scheduling Method", vartype: 5, display_order: 5) +#Game.find_by_name("League of Legends").settings.create(name: "Scoring Method", type_opt: "FibonacciPeerWithBlowout,MarginalPeer,WinnerTakesAll", description: "Select Scoring Method", vartype: 5, display_order: 3) +#Game.find_by_name("League of Legends").settings.create(name: "Seeding Method", type_opt: "Manual,Random,MultiStage", description: "Select Seeding Method", vartype: 5, display_order: 4) +#Game.find_by_name("League of Legends").settings.create(name: "Scheduling Method", type_opt: "Elimination,RoundRobin", description: "Select Scheduling Method", vartype: 5, display_order: 5) Game.find_by_name("Chess").settings.create(name: "Time Control", description: "Enter a value for Time Control (ie. 5-5, 30, 6hr, or None)", vartype: 0, display_order: 1) -Game.find_by_name("Chess").settings.create(name: "Scoring Method", type_opt: "WinnerTakesAll", description: "Select Scoring Method", vartype: 5, display_order: 2) -Game.find_by_name("Chess").settings.create(name: "Seeding Method", type_opt: "Manual,Random,MultiStage", description: "Select Seeding Method", vartype: 5, display_order: 3) -Game.find_by_name("Chess").settings.create(name: "Scheduling Method", type_opt: "Elimination,RoundRobin", description: "Select Scheduling Method", vartype: 5, display_order: 4) +#Game.find_by_name("Chess").settings.create(name: "Scoring Method", type_opt: "WinnerTakesAll", description: "Select Scoring Method", vartype: 5, display_order: 2) +#Game.find_by_name("Chess").settings.create(name: "Seeding Method", type_opt: "Manual,Random,MultiStage", description: "Select Seeding Method", vartype: 5, display_order: 3) +#Game.find_by_name("Chess").settings.create(name: "Scheduling Method", type_opt: "Elimination,RoundRobin", description: "Select Scheduling Method", vartype: 5, display_order: 4) Game.find_by_name("Hearthstone").settings.create(name: "Deck Name", description: "Enter a name for your deck, be descriptive.", vartype: 1, display_order: 1) -Game.find_by_name("Hearthstone").settings.create(name: "Scoring Method", type_opt: "WinnerTakesAll", description: "Select Scoring Method", vartype: 5, display_order: 2) -Game.find_by_name("Hearthstone").settings.create(name: "Seeding Method", type_opt: "Manual,Random,MultiStage", description: "Select Seeding Method", vartype: 5, display_order: 3) -Game.find_by_name("Hearthstone").settings.create(name: "Scheduling Method", type_opt: "Elimination,RoundRobin", description: "Select Scheduling Method", vartype: 5, display_order: 4) +#Game.find_by_name("Hearthstone").settings.create(name: "Scoring Method", type_opt: "WinnerTakesAll", description: "Select Scoring Method", vartype: 5, display_order: 2) +#Game.find_by_name("Hearthstone").settings.create(name: "Seeding Method", type_opt: "Manual,Random,MultiStage", description: "Select Seeding Method", vartype: 5, display_order: 3) +#Game.find_by_name("Hearthstone").settings.create(name: "Scheduling Method", type_opt: "Elimination,RoundRobin", description: "Select Scheduling Method", vartype: 5, display_order: 4) Game.find_by_name("Rock, Paper, Scissors").settings.create(name: "Favorite Object", description: "What is your favorite object in RPS?", type_opt: "Rock,Paper,Scissors", vartype: 2, display_order: 5) Game.find_by_name("Rock, Paper, Scissors").settings.create(name: "Lizard, Spock allowed?", description: "Will you allow Lizard and Spock?", vartype: 4, display_order: 4) Game.find_by_name("Rock, Paper, Scissors").settings.create(name: "Why are those up there even called radio buttons?", description: "Check boxes make sense at least", type_opt: "I do not know.,There is now spoon.,Wow.,Because electricity.,Wat?", vartype: 3, display_order: 6) -Game.find_by_name("Rock, Paper, Scissors").settings.create(name: "Scoring Method", type_opt: "WinnerTakesAll", description: "Select Scoring Method", vartype: 5, display_order: 1) -Game.find_by_name("Rock, Paper, Scissors").settings.create(name: "Seeding Method", type_opt: "Manual,Random,MultiStage", description: "Select Seeding Method", vartype: 5, display_order: 2) -Game.find_by_name("Rock, Paper, Scissors").settings.create(name: "Scheduling Method", type_opt: "Elimination,RoundRobin", description: "Select Scheduling Method", vartype: 5, display_order: 3) +#Game.find_by_name("Rock, Paper, Scissors").settings.create(name: "Scoring Method", type_opt: "WinnerTakesAll", description: "Select Scoring Method", vartype: 5, display_order: 1) +#Game.find_by_name("Rock, Paper, Scissors").settings.create(name: "Seeding Method", type_opt: "Manual,Random,MultiStage", description: "Select Seeding Method", vartype: 5, display_order: 2) +#Game.find_by_name("Rock, Paper, Scissors").settings.create(name: "Scheduling Method", type_opt: "Elimination,RoundRobin", description: "Select Scheduling Method", vartype: 5, display_order: 3) if Rails.env.development? #user 1, the ADMIN |