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authorguntasgrewal <guntasgrewal@gmail.com>2014-03-10 20:50:19 -0400
committerguntasgrewal <guntasgrewal@gmail.com>2014-03-10 20:50:19 -0400
commit5f96d780def7c33a6d6e452b558ac136ee4d06bc (patch)
tree622e04e0a746cbbf2a86889a6ed14f04c1f4d228
parent6282225c0b3335e0a3c57a62973d3e8aa14f0909 (diff)
parent10f01633176ca214e7aec6be61ed3344035ec77e (diff)
Merge branch 'master' of https://github.com/LukeShu/leaguer
-rw-r--r--doc/Sprint1-Retrospective.md52
-rw-r--r--doc/Sprint2.md8
2 files changed, 47 insertions, 13 deletions
diff --git a/doc/Sprint1-Retrospective.md b/doc/Sprint1-Retrospective.md
index 2297051..8873636 100644
--- a/doc/Sprint1-Retrospective.md
+++ b/doc/Sprint1-Retrospective.md
@@ -11,7 +11,7 @@ author: [ Nathaniel Foy, Guntas Grewal, Tomer Kimia, Andrew Murrell, Luke Shumak
2) As a host/player, I would like to register and have an account.
- For this task, we will be creating the user registration and log
in capabilities for Leaguer.
-3) As a host, I would like to start a tournamnet.
+3) As a host, I would like to start a tournament.
- For this task, we will be creating a base tournament system for a
host to run.
4) As a host/player, I would like to enter scores for players.
@@ -23,7 +23,6 @@ author: [ Nathaniel Foy, Guntas Grewal, Tomer Kimia, Andrew Murrell, Luke Shumak
- For this task, we will be creating a Leaguer homepage and ensure that it
is pleasing to the eye and easy to navigate.
-
# Tasks
The "size" is using the modified Fibonacci scale. A '1' is expected
@@ -39,7 +38,7 @@ several days.
+---------------------------------------------------------+------+--------+----+
| [Deploy rails on Luke's server](#deploy-rails) | 3 | Luke | 1 |
+---------------------------------------------------------+------+--------+----+
-| [Create log-in system backend (verification, cookies, | 5 | Davis | 2 |
+| [Create log-in system back-end (verification, cookies, | 5 | Davis | 2 |
| and redirection)](#login-backend) | | | |
+---------------------------------------------------------+------+--------+----+
| [Create log-in system UI](#login-ui) | 2 | Tomer | 2 |
@@ -86,24 +85,46 @@ several days.
## Learn Rails {#learn-rails}
-This task went OK.
+Learning Rails has been a growing experience for the majority of the
+team. Some of us coming from no significant experience to being able
+to put together a relatively functional product in only three weeks
+has been an impressive journey.
## Deploy Rails {#deploy-rails}
-f
+The entire team became familiar with deploying Rails in our rather
+diverse working environments and successfully deployed a server
+instance located at demo.projectleaguer.net.
-## Login (backend) {#login-backend}
+## Login (back-end) {#login-backend}
-f
+Our login back-end successfully logs users in and our and can handle
+user registrations and first-come-first-serve uniqueness validation.
## Login (UI) {#login-ui}
-## Tournament settings {#tourney-settings}
+Our login user interface successfully differentiates between logged in
+and logged out users as well as between users of different
+designations (although for the demo some of the hooks were not in
+place, this has been fixed).
+## Tournament settings {#tourney-settings}
+
## Tournament registration {#tourney-registration}
## Match controller {#match-controller}
+The Match Controller creates the separate matches for a specific tournament.
+When a tournament is started, it begins with an initial match that contains
+no players. Currently, a player must join a match by entering the specific
+tournament (by clicking the 'show' button on the tournament),
+then they must enter the match (again by clicking the 'show' button but this
+time on the match they desire to participate in) and then finally clicking
+the 'join' button. This updates the match with the user as a participant in
+the matc and then finally clicking the 'join' button. This updates the match
+with the user as a participant in the match. A match can also be destroyed
+by clicking the 'delete' button on the no longer desired match on the page.
+
## Permissions system {#permissions}
## Tournament view {#tourney-view}
@@ -116,6 +137,12 @@ to view pages which are html.erb pages that provide styles and functionality
of each of the tournament setting features. Show, Edit, Destroy, all have
views of their own to perform each of the above actions.
+The tournament view lists the tournaments on one page as a table of rows. Each
+row lists sample tournament information (game name, players per team, etc)
+along with buttons for different tasks, such as joining or viewing a tourny.
+You can also create a new tournament here. The functionality we want is
+here.
+
## Homepage {#homepage}
The homepage is mainly controlled by the views that are associated with each
model and controller. The main view for the homepage is the one found in the
@@ -125,16 +152,23 @@ contains mostly links to other view pages and yields whatever the other view
pages have to offer. The Homepage redirects to Login, Signup, See Ongoing
Tournaments and shows the view for those models.
+
# Implemented but not working well
## Match score models {#match-score}
+
This only functioned properly for noting which team would win a match. We want
more information to be included, such as individual player scores. We also
only had it working where the tournament host would decide who won.
## Server management {#srv-man}
-
+The server management software interface is implemented, and working
+fine. The other modules use it. However, what we didn't implement is
+an actual *page* to edit these settings. We had this task in the
+iteration because other items depended on it. Though we did not
+implement the full story, we implemented the core reason that we
+wanted it.
# Not implemented
diff --git a/doc/Sprint2.md b/doc/Sprint2.md
index a7bd719..575f694 100644
--- a/doc/Sprint2.md
+++ b/doc/Sprint2.md
@@ -22,7 +22,7 @@ author: [ Nathaniel Foy, Guntas Grewal, Tomer Kimia, Andrew Murrell, Luke Shumak
6) As a host/player, I would like my pages to actively update without
refreshing my current page.
- - For this task, we will implent an Active Status Update system with AJAX.
+ - For this task, we will implement an Active Status Update system with AJAX.
7) As a host/player, I would like to see an interactive tournament lobby page
that displays tournament information and its matches.
@@ -31,7 +31,7 @@ author: [ Nathaniel Foy, Guntas Grewal, Tomer Kimia, Andrew Murrell, Luke Shumak
and easy to use.
9) As a user, I would like past tournament and player information to be
- persistent and searchable.
+ persistent and search-able.
- A working search bar should be implemented that will find specific
players or tournaments and return their pages.
@@ -59,7 +59,7 @@ several days.
+---------------------------------------------------------+------+--------+----+
| Design/Code Scoring/Pairing Algorithms and Procedures | 5 | D&F&A | 3 |
+---------------------------------------------------------+------+--------+----+
-| Implement gametype specific and tournament | 8 | Luke&A | 4 |
+| Implement game-type specific and tournament | 8 | Luke&A | 4 |
| specific settings and preferences | | Guntas | |
+---------------------------------------------------------+------+--------+----+
| Retrieve data from Riot Games (TM) API | 3 | Foy | 5 |
@@ -74,7 +74,7 @@ several days.
+---------------------------------------------------------+------+--------+----+
| Increase Usability | 3 | All-L | 8 |
+---------------------------------------------------------+------+--------+----+
-| ProjectLeaguer Logo | spike| D&G | 8 |
+| Project Leaguer Logo | spike| D&G | 8 |
+---------------------------------------------------------+------+--------+----+
| Develop comprehensive data storage for s&p&other | 5 | Luke&A | 9 |
+---------------------------------------------------------+------+--------+----+