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// Copyright (C) 2022  Luke Shumaker <lukeshu@lukeshu.com>
//
// SPDX-License-Identifier: GPL-2.0-or-later

package lowmemjson

import (
	"errors"
	"io"
)

type runeTypeScanner interface {
	// The returned error is a *ReadError, a *SyntaxError, or nil.
	// An EOF condition is represented as one of:
	//
	//   end of value but not file:      (_, >0, RuneTypeEOF, nil)
	//   end of both value and file:     (_, 0, RuneTypeEOF, nil)
	//   end of file in middle of value: (_, 0, RuneTypeError, &DecodeSyntaxError{Offset: offset: Err: io.ErrUnexepctedEOF})
	//   end of file at start of value:  (_, 0, RuneTypeError, &DecodeSyntaxError{Offset: offset: Err: io.EOF})
	ReadRuneType() (rune, int, RuneType, error)
	// The returned error is a *DecodeReadError, a *DecodeSyntaxError, io.EOF, or nil.
	ReadRune() (rune, int, error)
	UnreadRune() error
	Reset()
	InputOffset() int64
}

// runeTypeScannerImpl /////////////////////////////////////////////////////////////////////////////

type runeTypeScannerImpl struct {
	inner io.RuneScanner

	initialized bool

	parser Parser
	offset int64

	repeat  bool
	stuck   bool
	rRune   rune
	rRuneOK bool
	rSize   int
	rType   RuneType
	rErr    error
}

var _ runeTypeScanner = (*runeTypeScannerImpl)(nil)

func (sc *runeTypeScannerImpl) Reset() {
	sc.parser.Reset()
	unread := sc.stuck && sc.rType == RuneTypeEOF && sc.rRuneOK
	sc.stuck = false
	sc.repeat = false
	if unread {
		// re-figure the rType and rErr
		var err error
		sc.rType, err = sc.parser.HandleRune(sc.rRune)
		if err != nil {
			sc.rErr = &DecodeSyntaxError{
				Offset: sc.offset,
				Err:    err,
			}
		} else {
			sc.rErr = nil
		}
		// tell it to use that rType and rErr
		_ = sc.UnreadRune() // we set it up to always succeed
	}
}

func (sc *runeTypeScannerImpl) ReadRuneType() (rune, int, RuneType, error) {
	switch {
	case sc.stuck:
		// do nothing
	case sc.repeat:
		_, _, _ = sc.inner.ReadRune()
	default:
		var err error
		sc.rRune, sc.rSize, err = sc.inner.ReadRune()
		sc.offset += int64(sc.rSize)
		sc.rRuneOK = err == nil
		switch err {
		case nil:
			sc.rType, err = sc.parser.HandleRune(sc.rRune)
			if err != nil {
				sc.rErr = &DecodeSyntaxError{
					Offset: sc.offset,
					Err:    err,
				}
			} else {
				sc.rErr = nil
			}
		case io.EOF:
			sc.rType, err = sc.parser.HandleEOF()
			if err != nil {
				sc.rErr = &DecodeSyntaxError{
					Offset: sc.offset,
					Err:    err,
				}
			} else {
				sc.rErr = nil
			}
		default:
			sc.rType = 0
			sc.rErr = &DecodeReadError{
				Offset: sc.offset,
				Err:    err,
			}
		}
	}
	sc.initialized = true
	sc.repeat = false
	sc.stuck = sc.rType == RuneTypeEOF || sc.rType == RuneTypeError
	return sc.rRune, sc.rSize, sc.rType, sc.rErr
}

func (sc *runeTypeScannerImpl) ReadRune() (rune, int, error) {
	r, s, t, e := sc.ReadRuneType()
	switch t {
	case RuneTypeEOF:
		return 0, 0, io.EOF
	case RuneTypeError:
		return 0, 0, e
	default:
		return r, s, nil
	}
}

// UnreadRune undoes a call to .ReadRune() or .ReadRuneType().
//
// If the last call to .ReadRune() or .ReadRuneType() has already been
// unread, or if that call returned a rune with size 0, then
// ErrInvalidUnreadRune is returned.  Otherwise, nil is returned.
func (sc *runeTypeScannerImpl) UnreadRune() error {
	if !sc.initialized || sc.repeat || sc.rSize == 0 {
		return ErrInvalidUnreadRune
	}
	sc.repeat = true
	_ = sc.inner.UnreadRune()
	return nil
}

func (sc *runeTypeScannerImpl) InputOffset() int64 {
	ret := sc.offset
	if sc.repeat {
		ret -= int64(sc.rSize)
	}
	return ret
}

// noWSRuneTypeScanner /////////////////////////////////////////////////////////////////////////////

type noWSRuneTypeScanner struct {
	inner runeTypeScanner
}

var _ runeTypeScanner = (*noWSRuneTypeScanner)(nil)

func (sc *noWSRuneTypeScanner) ReadRuneType() (rune, int, RuneType, error) {
again:
	r, s, t, e := sc.inner.ReadRuneType()
	if t == RuneTypeSpace {
		goto again
	}
	return r, s, t, e
}

func (sc *noWSRuneTypeScanner) ReadRune() (rune, int, error) {
	r, s, t, e := sc.ReadRuneType()
	switch t {
	case RuneTypeEOF:
		return 0, 0, io.EOF
	case RuneTypeError:
		return 0, 0, e
	default:
		return r, s, nil
	}
}

func (sc *noWSRuneTypeScanner) UnreadRune() error  { return sc.inner.UnreadRune() }
func (sc *noWSRuneTypeScanner) Reset()             { sc.inner.Reset() }
func (sc *noWSRuneTypeScanner) InputOffset() int64 { return sc.inner.InputOffset() }

// elemRuneTypeScanner /////////////////////////////////////////////////////////////////////////////

type elemRuneTypeScanner struct {
	inner runeTypeScanner

	parser Parser
	repeat bool
	stuck  bool
	rType  RuneType
	rErr   error
}

var _ runeTypeScanner = (*elemRuneTypeScanner)(nil)

func (sc *elemRuneTypeScanner) ReadRuneType() (rune, int, RuneType, error) {
	// Read it, run it through the parent's parser.
	r, s, t, e := sc.inner.ReadRuneType()

	// Run it through our child parser.
	if s > 0 || errors.Is(e, io.ErrUnexpectedEOF) {
		if sc.repeat || sc.stuck {
			sc.repeat = false
		} else {
			var err error
			if s > 0 {
				sc.rType, err = sc.parser.HandleRune(r)
			} else {
				sc.rType, err = sc.parser.HandleEOF()
			}
			if err != nil {
				sc.rErr = &DecodeSyntaxError{
					Offset: sc.inner.InputOffset(),
					Err:    err,
				}
			} else {
				sc.rErr = nil
			}
		}
		sc.stuck = sc.rType == RuneTypeEOF || sc.rType == RuneTypeError
		t, e = sc.rType, sc.rErr
	}

	// Check if we need to truncate the result.
	if t == RuneTypeEOF {
		if s > 0 {
			_ = sc.inner.UnreadRune()
		}
		return 0, 0, RuneTypeEOF, nil
	}

	return r, s, t, e
}

func (sc *elemRuneTypeScanner) ReadRune() (rune, int, error) {
	r, s, t, e := sc.ReadRuneType()
	switch t {
	case RuneTypeEOF:
		return 0, 0, io.EOF
	case RuneTypeError:
		return 0, 0, e
	default:
		return r, s, nil
	}
}

func (sc *elemRuneTypeScanner) UnreadRune() error {
	ret := sc.inner.UnreadRune()
	sc.repeat = true
	return ret
}

func (sc *elemRuneTypeScanner) InputOffset() int64 { return sc.inner.InputOffset() }
func (sc *elemRuneTypeScanner) Reset()             {}