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// Copyright (C) 2022  Luke Shumaker <lukeshu@lukeshu.com>
//
// SPDX-License-Identifier: GPL-2.0-or-later

package lowmemjson

import (
	"errors"
	"io"
)

type runeTypeScanner interface {
	// The returned error is a *ReadError, a *SyntaxError, or nil.
	// An EOF condition is represented either as
	//
	//   (char, size, RuneTypeEOF, nil)
	//
	// or
	//
	//   (char, size, RuneTypeError, &DecodeSyntaxError{Offset: offset: Err: io.ErrUnexepctedEOF})
	ReadRuneType() (rune, int, RuneType, error)
	// The returned error is a *DecodeReadError, a *DecodeSyntaxError, io.EOF, or nil.
	ReadRune() (rune, int, error)
	UnreadRune() error
	Reset()
	InputOffset() int64
}

// runeTypeScannerImpl /////////////////////////////////////////////////////////////////////////////

type runeTypeScannerImpl struct {
	inner io.RuneReader

	parser Parser
	offset int64

	repeat bool
	stuck  bool
	rRune  rune
	rSize  int
	rType  RuneType
	rErr   error
}

var _ runeTypeScanner = (*runeTypeScannerImpl)(nil)

func (sc *runeTypeScannerImpl) Reset() {
	sc.parser.Reset()
	sc.stuck = false
	sc.repeat = false
}

func (sc *runeTypeScannerImpl) ReadRuneType() (rune, int, RuneType, error) {
	switch {
	case sc.stuck:
		// do nothing
	case sc.repeat:
		if _, ok := sc.inner.(io.RuneScanner); ok {
			sc.inner.ReadRune()
		}
	default:
		var err error
		sc.rRune, sc.rSize, err = sc.inner.ReadRune()
		sc.offset += int64(sc.rSize)
		switch err {
		case nil:
			sc.rType, err = sc.parser.HandleRune(sc.rRune)
			if err != nil {
				sc.rErr = &DecodeSyntaxError{
					Offset: sc.offset,
					Err:    err,
				}
			} else {
				sc.rErr = nil
			}
		case io.EOF:
			sc.rType, err = sc.parser.HandleEOF()
			if err != nil {
				sc.rErr = &DecodeSyntaxError{
					Offset: sc.offset,
					Err:    err,
				}
			} else {
				sc.rErr = nil
			}
		default:
			sc.rType = 0
			sc.rErr = &DecodeReadError{
				Offset: sc.offset,
				Err:    err,
			}
		}
	}
	sc.repeat = false
	sc.stuck = sc.rType == RuneTypeEOF || sc.rType == RuneTypeError
	return sc.rRune, sc.rSize, sc.rType, sc.rErr
}

func (sc *runeTypeScannerImpl) ReadRune() (rune, int, error) {
	r, s, t, e := sc.ReadRuneType()
	switch t {
	case RuneTypeEOF:
		return 0, 0, io.EOF
	case RuneTypeError:
		return 0, 0, e
	default:
		return r, s, nil
	}
}

var ErrInvalidUnreadRune = errors.New("lowmemjson: invalid use of UnreadRune")

// UnreadRune undoes a call to .ReadRune() or .ReadRuneType().  If the
// last call to .ReadRune() or .ReadRuneType() has already been
// unread, or if that call returned an error or RuneTypeEOF, then
// ErrInvalidRune is returned.  Otherwise, nil is returned.
func (sc *runeTypeScannerImpl) UnreadRune() error {
	if sc.stuck || sc.repeat {
		return ErrInvalidUnreadRune
	}
	sc.repeat = true
	if rs, ok := sc.inner.(io.RuneScanner); ok {
		_ = rs.UnreadRune()
	}
	return nil
}

func (sc *runeTypeScannerImpl) InputOffset() int64 {
	ret := sc.offset
	if sc.repeat {
		ret -= int64(sc.rSize)
	}
	return ret
}

// noWSRuneTypeScanner /////////////////////////////////////////////////////////////////////////////

type noWSRuneTypeScanner struct {
	inner runeTypeScanner
}

var _ runeTypeScanner = (*noWSRuneTypeScanner)(nil)

func (sc *noWSRuneTypeScanner) ReadRuneType() (rune, int, RuneType, error) {
again:
	r, s, t, e := sc.inner.ReadRuneType()
	if t == RuneTypeSpace {
		goto again
	}
	return r, s, t, e
}

func (sc *noWSRuneTypeScanner) ReadRune() (rune, int, error) {
	r, s, t, e := sc.ReadRuneType()
	switch t {
	case RuneTypeEOF:
		return 0, 0, io.EOF
	case RuneTypeError:
		return 0, 0, e
	default:
		return r, s, nil
	}
}

func (sc *noWSRuneTypeScanner) UnreadRune() error  { return sc.inner.UnreadRune() }
func (sc *noWSRuneTypeScanner) Reset()             { sc.inner.Reset() }
func (sc *noWSRuneTypeScanner) InputOffset() int64 { return sc.inner.InputOffset() }

// elemRuneTypeScanner /////////////////////////////////////////////////////////////////////////////

type elemRuneTypeScanner struct {
	inner runeTypeScanner

	parser Parser
	repeat bool
	rType  RuneType
}

var _ runeTypeScanner = (*elemRuneTypeScanner)(nil)

func (sc *elemRuneTypeScanner) ReadRuneType() (rune, int, RuneType, error) {
	r, s, t, e := sc.inner.ReadRuneType()

	// Check if we need to insert a premature EOF
	if t != RuneTypeError && t != RuneTypeEOF {
		if sc.repeat {
			sc.repeat = false
		} else {
			sc.rType, _ = sc.parser.HandleRune(r)
		}
		if sc.rType == RuneTypeEOF {
			_ = sc.inner.UnreadRune()
		}
		t = sc.rType
	}
	if t == RuneTypeEOF {
		return 0, 0, RuneTypeEOF, nil
	}

	return r, s, t, e
}

func (sc *elemRuneTypeScanner) ReadRune() (rune, int, error) {
	r, s, t, e := sc.ReadRuneType()
	switch t {
	case RuneTypeEOF:
		return 0, 0, io.EOF
	case RuneTypeError:
		return 0, 0, e
	default:
		return r, s, nil
	}
}

func (sc *elemRuneTypeScanner) UnreadRune() error {
	sc.repeat = true
	return sc.inner.UnreadRune()
}

func (sc *elemRuneTypeScanner) InputOffset() int64 { return sc.inner.InputOffset() }
func (sc *elemRuneTypeScanner) Reset()             {}