Age | Commit message (Collapse) | Author |
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- decode_scan: Don't have .Reset() re-play an erroring rune
- decode_Scan: Have RuneTypeEOF always be zero-width
- jsonparse: Don't replace syntax errors with RuneTypeEOF if there's no barrier
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This duplicates code, but it's confusing thinking about them together.
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These shouldn't happen, but if they do, then let's make it easier to
debug.
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This doesn't help much now, but it will help next commit when I add a
*DecodeError return value from .peekRuneType().
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