diff options
Diffstat (limited to 'encode_escape.go')
-rw-r--r-- | encode_escape.go | 37 |
1 files changed, 29 insertions, 8 deletions
diff --git a/encode_escape.go b/encode_escape.go index 97da6e9..c9e2bc9 100644 --- a/encode_escape.go +++ b/encode_escape.go @@ -6,12 +6,29 @@ package lowmemjson import ( "fmt" - "unicode/utf8" "git.lukeshu.com/go/lowmemjson/internal/jsonstring" ) -// BackslashEscapeMode identifies one of the three ways that a +// InvalidUTF8Mode identifies one of the 3 ways that an Encoder or +// ReEncoder can behave when encountering invalid UTF-8 in a string +// value: +// +// - Replace the byte with the Unicode replacement character U+FFFD. +// +// - Allow the byte through to the string-encoder, with an +// escape-mode of BackslashEscapeRawByte. +// +// - Emit a syntax error. +type InvalidUTF8Mode = jsonstring.InvalidUTF8Mode + +const ( + InvalidUTF8Replace = jsonstring.InvalidUTF8Replace + InvalidUTF8Preserve = jsonstring.InvalidUTF8Preserve + InvalidUTF8Error = jsonstring.InvalidUTF8Error +) + +// BackslashEscapeMode identifies one of the four ways that a // character may be represented in a JSON string: // // - literally (no backslash escaping) @@ -20,12 +37,18 @@ import ( // single-character) // // - as a long Unicode `\uXXXX` backslash sequence +// +// - as a raw byte; this allows you to emit invalid JSON; JSON must +// be valid UTF-8, but this allows you to emit arbitrary binary +// data. If the character does not satisfy `utf8.RuneSelf <= char +// <= 0xFF`, then the encoder will panic. type BackslashEscapeMode = jsonstring.BackslashEscapeMode const ( BackslashEscapeNone = jsonstring.BackslashEscapeNone BackslashEscapeShort = jsonstring.BackslashEscapeShort BackslashEscapeUnicode = jsonstring.BackslashEscapeUnicode + BackslashEscapeRawByte = jsonstring.BackslashEscapeRawByte ) func hexToInt(c byte) rune { @@ -96,14 +119,13 @@ func EscapeHTMLSafe(c rune, wasEscaped BackslashEscapeMode) BackslashEscapeMode // behavior of encoding/json. // // It is like EscapeHTMLSafe, but also uses long Unicode `\uXXXX` -// sequences for `\b`, `\f`, and the `\uFFFD` Unicode replacement -// character. +// sequences for `\b` and `\f` // // A ReEncoder uses EscapeDefault if a BackslashEscaper is not // specified. func EscapeDefault(c rune, wasEscaped BackslashEscapeMode) BackslashEscapeMode { switch c { - case '\b', '\f', utf8.RuneError: + case '\b', '\f': return BackslashEscapeUnicode default: return EscapeHTMLSafe(c, wasEscaped) @@ -115,11 +137,10 @@ func EscapeDefault(c rune, wasEscaped BackslashEscapeMode) BackslashEscapeMode { // SetEscapeHTML(false) called on it. // // It is like EscapeJSSafe, but also uses long Unicode `\uXXXX` -// sequences for `\b`, `\f`, and the `\uFFFD` Unicode replacement -// character. +// sequences for `\b` and `\f`. func EscapeDefaultNonHTMLSafe(c rune, wasEscaped BackslashEscapeMode) BackslashEscapeMode { switch c { - case '\b', '\f', utf8.RuneError: + case '\b', '\f': return BackslashEscapeUnicode default: return EscapeJSSafe(c, wasEscaped) |