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Diffstat (limited to 'README.txt')
-rw-r--r-- | README.txt | 25 |
1 files changed, 17 insertions, 8 deletions
@@ -16,20 +16,29 @@ Installation Just include the Javascript file after you've included jQuery. -Note that you need to get a version of Excanvas (e.g. the one bundled -with Flot) which is canvas emulation on Internet Explorer. You can +Generally, all browsers that support the HTML5 canvas tag are +supported. + +For support for Internet Explorer < 9, you can use Excanvas, a canvas +emulator; this is used in the examples bundled with Flot. You just include the excanvas script like this: - <!--[if IE]><script language="javascript" type="text/javascript" src="excanvas.pack.js"></script><![endif]--> + <!--[if lte IE 8]><script language="javascript" type="text/javascript" src="excanvas.min.js"></script><![endif]--> If it's not working on your development IE 6.0, check that it has -support for VML which excanvas is relying on. It appears that some +support for VML which Excanvas is relying on. It appears that some stripped down versions used for test environments on virtual machines lack the VML support. - -Also note that you need at least jQuery 1.2.6 (but at least jQuery -1.3.2 is recommended for interactive charts because of performance -improvements in event handling). + +You can also try using Flashcanvas (see +http://code.google.com/p/flashcanvas/), which uses Flash to do the +emulation. Although Flash can be a bit slower to load than VML, if +you've got a lot of points, the Flash version can be much faster +overall. Flot contains some wrapper code for activating Excanvas which +Flashcanvas is compatible with. + +You need at least jQuery 1.2.6, but try at least 1.3.2 for interactive +charts because of performance improvements in event handling. Basic usage |